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Merge branch 'master' into next

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James Morris 2010-03-31 08:39:27 +11:00
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19
.gitignore vendored
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@ -34,13 +34,18 @@ modules.builtin
#
# Top-level generic files
#
tags
TAGS
vmlinux
vmlinuz
System.map
Module.markers
Module.symvers
/tags
/TAGS
/linux
/vmlinux
/vmlinuz
/System.map
/Module.markers
/Module.symvers
#
# git files that we don't want to ignore even it they are dot-files
#
!.gitignore
!.mailmap

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@ -0,0 +1,7 @@
What: /sys/devices/system/node/nodeX
Date: October 2002
Contact: Linux Memory Management list <linux-mm@kvack.org>
Description:
When CONFIG_NUMA is enabled, this is a directory containing
information on node X such as what CPUs are local to the
node.

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@ -160,7 +160,7 @@ Description:
match the driver to the device. For example:
# echo "046d c315" > /sys/bus/usb/drivers/foo/remove_id
What: /sys/bus/usb/device/.../avoid_reset
What: /sys/bus/usb/device/.../avoid_reset_quirk
Date: December 2009
Contact: Oliver Neukum <oliver@neukum.org>
Description:

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@ -0,0 +1,758 @@
Dynamic DMA mapping Guide
=========================
David S. Miller <davem@redhat.com>
Richard Henderson <rth@cygnus.com>
Jakub Jelinek <jakub@redhat.com>
This is a guide to device driver writers on how to use the DMA API
with example pseudo-code. For a concise description of the API, see
DMA-API.txt.
Most of the 64bit platforms have special hardware that translates bus
addresses (DMA addresses) into physical addresses. This is similar to
how page tables and/or a TLB translates virtual addresses to physical
addresses on a CPU. This is needed so that e.g. PCI devices can
access with a Single Address Cycle (32bit DMA address) any page in the
64bit physical address space. Previously in Linux those 64bit
platforms had to set artificial limits on the maximum RAM size in the
system, so that the virt_to_bus() static scheme works (the DMA address
translation tables were simply filled on bootup to map each bus
address to the physical page __pa(bus_to_virt())).
So that Linux can use the dynamic DMA mapping, it needs some help from the
drivers, namely it has to take into account that DMA addresses should be
mapped only for the time they are actually used and unmapped after the DMA
transfer.
The following API will work of course even on platforms where no such
hardware exists.
Note that the DMA API works with any bus independent of the underlying
microprocessor architecture. You should use the DMA API rather than
the bus specific DMA API (e.g. pci_dma_*).
First of all, you should make sure
#include <linux/dma-mapping.h>
is in your driver. This file will obtain for you the definition of the
dma_addr_t (which can hold any valid DMA address for the platform)
type which should be used everywhere you hold a DMA (bus) address
returned from the DMA mapping functions.
What memory is DMA'able?
The first piece of information you must know is what kernel memory can
be used with the DMA mapping facilities. There has been an unwritten
set of rules regarding this, and this text is an attempt to finally
write them down.
If you acquired your memory via the page allocator
(i.e. __get_free_page*()) or the generic memory allocators
(i.e. kmalloc() or kmem_cache_alloc()) then you may DMA to/from
that memory using the addresses returned from those routines.
This means specifically that you may _not_ use the memory/addresses
returned from vmalloc() for DMA. It is possible to DMA to the
_underlying_ memory mapped into a vmalloc() area, but this requires
walking page tables to get the physical addresses, and then
translating each of those pages back to a kernel address using
something like __va(). [ EDIT: Update this when we integrate
Gerd Knorr's generic code which does this. ]
This rule also means that you may use neither kernel image addresses
(items in data/text/bss segments), nor module image addresses, nor
stack addresses for DMA. These could all be mapped somewhere entirely
different than the rest of physical memory. Even if those classes of
memory could physically work with DMA, you'd need to ensure the I/O
buffers were cacheline-aligned. Without that, you'd see cacheline
sharing problems (data corruption) on CPUs with DMA-incoherent caches.
(The CPU could write to one word, DMA would write to a different one
in the same cache line, and one of them could be overwritten.)
Also, this means that you cannot take the return of a kmap()
call and DMA to/from that. This is similar to vmalloc().
What about block I/O and networking buffers? The block I/O and
networking subsystems make sure that the buffers they use are valid
for you to DMA from/to.
DMA addressing limitations
Does your device have any DMA addressing limitations? For example, is
your device only capable of driving the low order 24-bits of address?
If so, you need to inform the kernel of this fact.
By default, the kernel assumes that your device can address the full
32-bits. For a 64-bit capable device, this needs to be increased.
And for a device with limitations, as discussed in the previous
paragraph, it needs to be decreased.
Special note about PCI: PCI-X specification requires PCI-X devices to
support 64-bit addressing (DAC) for all transactions. And at least
one platform (SGI SN2) requires 64-bit consistent allocations to
operate correctly when the IO bus is in PCI-X mode.
For correct operation, you must interrogate the kernel in your device
probe routine to see if the DMA controller on the machine can properly
support the DMA addressing limitation your device has. It is good
style to do this even if your device holds the default setting,
because this shows that you did think about these issues wrt. your
device.
The query is performed via a call to dma_set_mask():
int dma_set_mask(struct device *dev, u64 mask);
The query for consistent allocations is performed via a call to
dma_set_coherent_mask():
int dma_set_coherent_mask(struct device *dev, u64 mask);
Here, dev is a pointer to the device struct of your device, and mask
is a bit mask describing which bits of an address your device
supports. It returns zero if your card can perform DMA properly on
the machine given the address mask you provided. In general, the
device struct of your device is embedded in the bus specific device
struct of your device. For example, a pointer to the device struct of
your PCI device is pdev->dev (pdev is a pointer to the PCI device
struct of your device).
If it returns non-zero, your device cannot perform DMA properly on
this platform, and attempting to do so will result in undefined
behavior. You must either use a different mask, or not use DMA.
This means that in the failure case, you have three options:
1) Use another DMA mask, if possible (see below).
2) Use some non-DMA mode for data transfer, if possible.
3) Ignore this device and do not initialize it.
It is recommended that your driver print a kernel KERN_WARNING message
when you end up performing either #2 or #3. In this manner, if a user
of your driver reports that performance is bad or that the device is not
even detected, you can ask them for the kernel messages to find out
exactly why.
The standard 32-bit addressing device would do something like this:
if (dma_set_mask(dev, DMA_BIT_MASK(32))) {
printk(KERN_WARNING
"mydev: No suitable DMA available.\n");
goto ignore_this_device;
}
Another common scenario is a 64-bit capable device. The approach here
is to try for 64-bit addressing, but back down to a 32-bit mask that
should not fail. The kernel may fail the 64-bit mask not because the
platform is not capable of 64-bit addressing. Rather, it may fail in
this case simply because 32-bit addressing is done more efficiently
than 64-bit addressing. For example, Sparc64 PCI SAC addressing is
more efficient than DAC addressing.
Here is how you would handle a 64-bit capable device which can drive
all 64-bits when accessing streaming DMA:
int using_dac;
if (!dma_set_mask(dev, DMA_BIT_MASK(64))) {
using_dac = 1;
} else if (!dma_set_mask(dev, DMA_BIT_MASK(32))) {
using_dac = 0;
} else {
printk(KERN_WARNING
"mydev: No suitable DMA available.\n");
goto ignore_this_device;
}
If a card is capable of using 64-bit consistent allocations as well,
the case would look like this:
int using_dac, consistent_using_dac;
if (!dma_set_mask(dev, DMA_BIT_MASK(64))) {
using_dac = 1;
consistent_using_dac = 1;
dma_set_coherent_mask(dev, DMA_BIT_MASK(64));
} else if (!dma_set_mask(dev, DMA_BIT_MASK(32))) {
using_dac = 0;
consistent_using_dac = 0;
dma_set_coherent_mask(dev, DMA_BIT_MASK(32));
} else {
printk(KERN_WARNING
"mydev: No suitable DMA available.\n");
goto ignore_this_device;
}
dma_set_coherent_mask() will always be able to set the same or a
smaller mask as dma_set_mask(). However for the rare case that a
device driver only uses consistent allocations, one would have to
check the return value from dma_set_coherent_mask().
Finally, if your device can only drive the low 24-bits of
address you might do something like:
if (dma_set_mask(dev, DMA_BIT_MASK(24))) {
printk(KERN_WARNING
"mydev: 24-bit DMA addressing not available.\n");
goto ignore_this_device;
}
When dma_set_mask() is successful, and returns zero, the kernel saves
away this mask you have provided. The kernel will use this
information later when you make DMA mappings.
There is a case which we are aware of at this time, which is worth
mentioning in this documentation. If your device supports multiple
functions (for example a sound card provides playback and record
functions) and the various different functions have _different_
DMA addressing limitations, you may wish to probe each mask and
only provide the functionality which the machine can handle. It
is important that the last call to dma_set_mask() be for the
most specific mask.
Here is pseudo-code showing how this might be done:
#define PLAYBACK_ADDRESS_BITS DMA_BIT_MASK(32)
#define RECORD_ADDRESS_BITS DMA_BIT_MASK(24)
struct my_sound_card *card;
struct device *dev;
...
if (!dma_set_mask(dev, PLAYBACK_ADDRESS_BITS)) {
card->playback_enabled = 1;
} else {
card->playback_enabled = 0;
printk(KERN_WARNING "%s: Playback disabled due to DMA limitations.\n",
card->name);
}
if (!dma_set_mask(dev, RECORD_ADDRESS_BITS)) {
card->record_enabled = 1;
} else {
card->record_enabled = 0;
printk(KERN_WARNING "%s: Record disabled due to DMA limitations.\n",
card->name);
}
A sound card was used as an example here because this genre of PCI
devices seems to be littered with ISA chips given a PCI front end,
and thus retaining the 16MB DMA addressing limitations of ISA.
Types of DMA mappings
There are two types of DMA mappings:
- Consistent DMA mappings which are usually mapped at driver
initialization, unmapped at the end and for which the hardware should
guarantee that the device and the CPU can access the data
in parallel and will see updates made by each other without any
explicit software flushing.
Think of "consistent" as "synchronous" or "coherent".
The current default is to return consistent memory in the low 32
bits of the bus space. However, for future compatibility you should
set the consistent mask even if this default is fine for your
driver.
Good examples of what to use consistent mappings for are:
- Network card DMA ring descriptors.
- SCSI adapter mailbox command data structures.
- Device firmware microcode executed out of
main memory.
The invariant these examples all require is that any CPU store
to memory is immediately visible to the device, and vice
versa. Consistent mappings guarantee this.
IMPORTANT: Consistent DMA memory does not preclude the usage of
proper memory barriers. The CPU may reorder stores to
consistent memory just as it may normal memory. Example:
if it is important for the device to see the first word
of a descriptor updated before the second, you must do
something like:
desc->word0 = address;
wmb();
desc->word1 = DESC_VALID;
in order to get correct behavior on all platforms.
Also, on some platforms your driver may need to flush CPU write
buffers in much the same way as it needs to flush write buffers
found in PCI bridges (such as by reading a register's value
after writing it).
- Streaming DMA mappings which are usually mapped for one DMA
transfer, unmapped right after it (unless you use dma_sync_* below)
and for which hardware can optimize for sequential accesses.
This of "streaming" as "asynchronous" or "outside the coherency
domain".
Good examples of what to use streaming mappings for are:
- Networking buffers transmitted/received by a device.
- Filesystem buffers written/read by a SCSI device.
The interfaces for using this type of mapping were designed in
such a way that an implementation can make whatever performance
optimizations the hardware allows. To this end, when using
such mappings you must be explicit about what you want to happen.
Neither type of DMA mapping has alignment restrictions that come from
the underlying bus, although some devices may have such restrictions.
Also, systems with caches that aren't DMA-coherent will work better
when the underlying buffers don't share cache lines with other data.
Using Consistent DMA mappings.
To allocate and map large (PAGE_SIZE or so) consistent DMA regions,
you should do:
dma_addr_t dma_handle;
cpu_addr = dma_alloc_coherent(dev, size, &dma_handle, gfp);
where device is a struct device *. This may be called in interrupt
context with the GFP_ATOMIC flag.
Size is the length of the region you want to allocate, in bytes.
This routine will allocate RAM for that region, so it acts similarly to
__get_free_pages (but takes size instead of a page order). If your
driver needs regions sized smaller than a page, you may prefer using
the dma_pool interface, described below.
The consistent DMA mapping interfaces, for non-NULL dev, will by
default return a DMA address which is 32-bit addressable. Even if the
device indicates (via DMA mask) that it may address the upper 32-bits,
consistent allocation will only return > 32-bit addresses for DMA if
the consistent DMA mask has been explicitly changed via
dma_set_coherent_mask(). This is true of the dma_pool interface as
well.
dma_alloc_coherent returns two values: the virtual address which you
can use to access it from the CPU and dma_handle which you pass to the
card.
The cpu return address and the DMA bus master address are both
guaranteed to be aligned to the smallest PAGE_SIZE order which
is greater than or equal to the requested size. This invariant
exists (for example) to guarantee that if you allocate a chunk
which is smaller than or equal to 64 kilobytes, the extent of the
buffer you receive will not cross a 64K boundary.
To unmap and free such a DMA region, you call:
dma_free_coherent(dev, size, cpu_addr, dma_handle);
where dev, size are the same as in the above call and cpu_addr and
dma_handle are the values dma_alloc_coherent returned to you.
This function may not be called in interrupt context.
If your driver needs lots of smaller memory regions, you can write
custom code to subdivide pages returned by dma_alloc_coherent,
or you can use the dma_pool API to do that. A dma_pool is like
a kmem_cache, but it uses dma_alloc_coherent not __get_free_pages.
Also, it understands common hardware constraints for alignment,
like queue heads needing to be aligned on N byte boundaries.
Create a dma_pool like this:
struct dma_pool *pool;
pool = dma_pool_create(name, dev, size, align, alloc);
The "name" is for diagnostics (like a kmem_cache name); dev and size
are as above. The device's hardware alignment requirement for this
type of data is "align" (which is expressed in bytes, and must be a
power of two). If your device has no boundary crossing restrictions,
pass 0 for alloc; passing 4096 says memory allocated from this pool
must not cross 4KByte boundaries (but at that time it may be better to
go for dma_alloc_coherent directly instead).
Allocate memory from a dma pool like this:
cpu_addr = dma_pool_alloc(pool, flags, &dma_handle);
flags are SLAB_KERNEL if blocking is permitted (not in_interrupt nor
holding SMP locks), SLAB_ATOMIC otherwise. Like dma_alloc_coherent,
this returns two values, cpu_addr and dma_handle.
Free memory that was allocated from a dma_pool like this:
dma_pool_free(pool, cpu_addr, dma_handle);
where pool is what you passed to dma_pool_alloc, and cpu_addr and
dma_handle are the values dma_pool_alloc returned. This function
may be called in interrupt context.
Destroy a dma_pool by calling:
dma_pool_destroy(pool);
Make sure you've called dma_pool_free for all memory allocated
from a pool before you destroy the pool. This function may not
be called in interrupt context.
DMA Direction
The interfaces described in subsequent portions of this document
take a DMA direction argument, which is an integer and takes on
one of the following values:
DMA_BIDIRECTIONAL
DMA_TO_DEVICE
DMA_FROM_DEVICE
DMA_NONE
One should provide the exact DMA direction if you know it.
DMA_TO_DEVICE means "from main memory to the device"
DMA_FROM_DEVICE means "from the device to main memory"
It is the direction in which the data moves during the DMA
transfer.
You are _strongly_ encouraged to specify this as precisely
as you possibly can.
If you absolutely cannot know the direction of the DMA transfer,
specify DMA_BIDIRECTIONAL. It means that the DMA can go in
either direction. The platform guarantees that you may legally
specify this, and that it will work, but this may be at the
cost of performance for example.
The value DMA_NONE is to be used for debugging. One can
hold this in a data structure before you come to know the
precise direction, and this will help catch cases where your
direction tracking logic has failed to set things up properly.
Another advantage of specifying this value precisely (outside of
potential platform-specific optimizations of such) is for debugging.
Some platforms actually have a write permission boolean which DMA
mappings can be marked with, much like page protections in the user
program address space. Such platforms can and do report errors in the
kernel logs when the DMA controller hardware detects violation of the
permission setting.
Only streaming mappings specify a direction, consistent mappings
implicitly have a direction attribute setting of
DMA_BIDIRECTIONAL.
The SCSI subsystem tells you the direction to use in the
'sc_data_direction' member of the SCSI command your driver is
working on.
For Networking drivers, it's a rather simple affair. For transmit
packets, map/unmap them with the DMA_TO_DEVICE direction
specifier. For receive packets, just the opposite, map/unmap them
with the DMA_FROM_DEVICE direction specifier.
Using Streaming DMA mappings
The streaming DMA mapping routines can be called from interrupt
context. There are two versions of each map/unmap, one which will
map/unmap a single memory region, and one which will map/unmap a
scatterlist.
To map a single region, you do:
struct device *dev = &my_dev->dev;
dma_addr_t dma_handle;
void *addr = buffer->ptr;
size_t size = buffer->len;
dma_handle = dma_map_single(dev, addr, size, direction);
and to unmap it:
dma_unmap_single(dev, dma_handle, size, direction);
You should call dma_unmap_single when the DMA activity is finished, e.g.
from the interrupt which told you that the DMA transfer is done.
Using cpu pointers like this for single mappings has a disadvantage,
you cannot reference HIGHMEM memory in this way. Thus, there is a
map/unmap interface pair akin to dma_{map,unmap}_single. These
interfaces deal with page/offset pairs instead of cpu pointers.
Specifically:
struct device *dev = &my_dev->dev;
dma_addr_t dma_handle;
struct page *page = buffer->page;
unsigned long offset = buffer->offset;
size_t size = buffer->len;
dma_handle = dma_map_page(dev, page, offset, size, direction);
...
dma_unmap_page(dev, dma_handle, size, direction);
Here, "offset" means byte offset within the given page.
With scatterlists, you map a region gathered from several regions by:
int i, count = dma_map_sg(dev, sglist, nents, direction);
struct scatterlist *sg;
for_each_sg(sglist, sg, count, i) {
hw_address[i] = sg_dma_address(sg);
hw_len[i] = sg_dma_len(sg);
}
where nents is the number of entries in the sglist.
The implementation is free to merge several consecutive sglist entries
into one (e.g. if DMA mapping is done with PAGE_SIZE granularity, any
consecutive sglist entries can be merged into one provided the first one
ends and the second one starts on a page boundary - in fact this is a huge
advantage for cards which either cannot do scatter-gather or have very
limited number of scatter-gather entries) and returns the actual number
of sg entries it mapped them to. On failure 0 is returned.
Then you should loop count times (note: this can be less than nents times)
and use sg_dma_address() and sg_dma_len() macros where you previously
accessed sg->address and sg->length as shown above.
To unmap a scatterlist, just call:
dma_unmap_sg(dev, sglist, nents, direction);
Again, make sure DMA activity has already finished.
PLEASE NOTE: The 'nents' argument to the dma_unmap_sg call must be
the _same_ one you passed into the dma_map_sg call,
it should _NOT_ be the 'count' value _returned_ from the
dma_map_sg call.
Every dma_map_{single,sg} call should have its dma_unmap_{single,sg}
counterpart, because the bus address space is a shared resource (although
in some ports the mapping is per each BUS so less devices contend for the
same bus address space) and you could render the machine unusable by eating
all bus addresses.
If you need to use the same streaming DMA region multiple times and touch
the data in between the DMA transfers, the buffer needs to be synced
properly in order for the cpu and device to see the most uptodate and
correct copy of the DMA buffer.
So, firstly, just map it with dma_map_{single,sg}, and after each DMA
transfer call either:
dma_sync_single_for_cpu(dev, dma_handle, size, direction);
or:
dma_sync_sg_for_cpu(dev, sglist, nents, direction);
as appropriate.
Then, if you wish to let the device get at the DMA area again,
finish accessing the data with the cpu, and then before actually
giving the buffer to the hardware call either:
dma_sync_single_for_device(dev, dma_handle, size, direction);
or:
dma_sync_sg_for_device(dev, sglist, nents, direction);
as appropriate.
After the last DMA transfer call one of the DMA unmap routines
dma_unmap_{single,sg}. If you don't touch the data from the first dma_map_*
call till dma_unmap_*, then you don't have to call the dma_sync_*
routines at all.
Here is pseudo code which shows a situation in which you would need
to use the dma_sync_*() interfaces.
my_card_setup_receive_buffer(struct my_card *cp, char *buffer, int len)
{
dma_addr_t mapping;
mapping = dma_map_single(cp->dev, buffer, len, DMA_FROM_DEVICE);
cp->rx_buf = buffer;
cp->rx_len = len;
cp->rx_dma = mapping;
give_rx_buf_to_card(cp);
}
...
my_card_interrupt_handler(int irq, void *devid, struct pt_regs *regs)
{
struct my_card *cp = devid;
...
if (read_card_status(cp) == RX_BUF_TRANSFERRED) {
struct my_card_header *hp;
/* Examine the header to see if we wish
* to accept the data. But synchronize
* the DMA transfer with the CPU first
* so that we see updated contents.
*/
dma_sync_single_for_cpu(&cp->dev, cp->rx_dma,
cp->rx_len,
DMA_FROM_DEVICE);
/* Now it is safe to examine the buffer. */
hp = (struct my_card_header *) cp->rx_buf;
if (header_is_ok(hp)) {
dma_unmap_single(&cp->dev, cp->rx_dma, cp->rx_len,
DMA_FROM_DEVICE);
pass_to_upper_layers(cp->rx_buf);
make_and_setup_new_rx_buf(cp);
} else {
/* Just sync the buffer and give it back
* to the card.
*/
dma_sync_single_for_device(&cp->dev,
cp->rx_dma,
cp->rx_len,
DMA_FROM_DEVICE);
give_rx_buf_to_card(cp);
}
}
}
Drivers converted fully to this interface should not use virt_to_bus any
longer, nor should they use bus_to_virt. Some drivers have to be changed a
little bit, because there is no longer an equivalent to bus_to_virt in the
dynamic DMA mapping scheme - you have to always store the DMA addresses
returned by the dma_alloc_coherent, dma_pool_alloc, and dma_map_single
calls (dma_map_sg stores them in the scatterlist itself if the platform
supports dynamic DMA mapping in hardware) in your driver structures and/or
in the card registers.
All drivers should be using these interfaces with no exceptions. It
is planned to completely remove virt_to_bus() and bus_to_virt() as
they are entirely deprecated. Some ports already do not provide these
as it is impossible to correctly support them.
Optimizing Unmap State Space Consumption
On many platforms, dma_unmap_{single,page}() is simply a nop.
Therefore, keeping track of the mapping address and length is a waste
of space. Instead of filling your drivers up with ifdefs and the like
to "work around" this (which would defeat the whole purpose of a
portable API) the following facilities are provided.
Actually, instead of describing the macros one by one, we'll
transform some example code.
1) Use DEFINE_DMA_UNMAP_{ADDR,LEN} in state saving structures.
Example, before:
struct ring_state {
struct sk_buff *skb;
dma_addr_t mapping;
__u32 len;
};
after:
struct ring_state {
struct sk_buff *skb;
DEFINE_DMA_UNMAP_ADDR(mapping);
DEFINE_DMA_UNMAP_LEN(len);
};
2) Use dma_unmap_{addr,len}_set to set these values.
Example, before:
ringp->mapping = FOO;
ringp->len = BAR;
after:
dma_unmap_addr_set(ringp, mapping, FOO);
dma_unmap_len_set(ringp, len, BAR);
3) Use dma_unmap_{addr,len} to access these values.
Example, before:
dma_unmap_single(dev, ringp->mapping, ringp->len,
DMA_FROM_DEVICE);
after:
dma_unmap_single(dev,
dma_unmap_addr(ringp, mapping),
dma_unmap_len(ringp, len),
DMA_FROM_DEVICE);
It really should be self-explanatory. We treat the ADDR and LEN
separately, because it is possible for an implementation to only
need the address in order to perform the unmap operation.
Platform Issues
If you are just writing drivers for Linux and do not maintain
an architecture port for the kernel, you can safely skip down
to "Closing".
1) Struct scatterlist requirements.
Struct scatterlist must contain, at a minimum, the following
members:
struct page *page;
unsigned int offset;
unsigned int length;
The base address is specified by a "page+offset" pair.
Previous versions of struct scatterlist contained a "void *address"
field that was sometimes used instead of page+offset. As of Linux
2.5., page+offset is always used, and the "address" field has been
deleted.
2) More to come...
Handling Errors
DMA address space is limited on some architectures and an allocation
failure can be determined by:
- checking if dma_alloc_coherent returns NULL or dma_map_sg returns 0
- checking the returned dma_addr_t of dma_map_single and dma_map_page
by using dma_mapping_error():
dma_addr_t dma_handle;
dma_handle = dma_map_single(dev, addr, size, direction);
if (dma_mapping_error(dev, dma_handle)) {
/*
* reduce current DMA mapping usage,
* delay and try again later or
* reset driver.
*/
}
Closing
This document, and the API itself, would not be in it's current
form without the feedback and suggestions from numerous individuals.
We would like to specifically mention, in no particular order, the
following people:
Russell King <rmk@arm.linux.org.uk>
Leo Dagum <dagum@barrel.engr.sgi.com>
Ralf Baechle <ralf@oss.sgi.com>
Grant Grundler <grundler@cup.hp.com>
Jay Estabrook <Jay.Estabrook@compaq.com>
Thomas Sailer <sailer@ife.ee.ethz.ch>
Andrea Arcangeli <andrea@suse.de>
Jens Axboe <jens.axboe@oracle.com>
David Mosberger-Tang <davidm@hpl.hp.com>

View file

@ -4,20 +4,18 @@
James E.J. Bottomley <James.Bottomley@HansenPartnership.com>
This document describes the DMA API. For a more gentle introduction
phrased in terms of the pci_ equivalents (and actual examples) see
Documentation/PCI/PCI-DMA-mapping.txt.
of the API (and actual examples) see
Documentation/DMA-API-HOWTO.txt.
This API is split into two pieces. Part I describes the API and the
corresponding pci_ API. Part II describes the extensions to the API
for supporting non-consistent memory machines. Unless you know that
your driver absolutely has to support non-consistent platforms (this
is usually only legacy platforms) you should only use the API
described in part I.
This API is split into two pieces. Part I describes the API. Part II
describes the extensions to the API for supporting non-consistent
memory machines. Unless you know that your driver absolutely has to
support non-consistent platforms (this is usually only legacy
platforms) you should only use the API described in part I.
Part I - pci_ and dma_ Equivalent API
Part I - dma_ API
-------------------------------------
To get the pci_ API, you must #include <linux/pci.h>
To get the dma_ API, you must #include <linux/dma-mapping.h>
@ -27,9 +25,6 @@ Part Ia - Using large dma-coherent buffers
void *
dma_alloc_coherent(struct device *dev, size_t size,
dma_addr_t *dma_handle, gfp_t flag)
void *
pci_alloc_consistent(struct pci_dev *dev, size_t size,
dma_addr_t *dma_handle)
Consistent memory is memory for which a write by either the device or
the processor can immediately be read by the processor or device
@ -53,15 +48,11 @@ The simplest way to do that is to use the dma_pool calls (see below).
The flag parameter (dma_alloc_coherent only) allows the caller to
specify the GFP_ flags (see kmalloc) for the allocation (the
implementation may choose to ignore flags that affect the location of
the returned memory, like GFP_DMA). For pci_alloc_consistent, you
must assume GFP_ATOMIC behaviour.
the returned memory, like GFP_DMA).
void
dma_free_coherent(struct device *dev, size_t size, void *cpu_addr,
dma_addr_t dma_handle)
void
pci_free_consistent(struct pci_dev *dev, size_t size, void *cpu_addr,
dma_addr_t dma_handle)
Free the region of consistent memory you previously allocated. dev,
size and dma_handle must all be the same as those passed into the
@ -89,10 +80,6 @@ for alignment, like queue heads needing to be aligned on N-byte boundaries.
dma_pool_create(const char *name, struct device *dev,
size_t size, size_t align, size_t alloc);
struct pci_pool *
pci_pool_create(const char *name, struct pci_device *dev,
size_t size, size_t align, size_t alloc);
The pool create() routines initialize a pool of dma-coherent buffers
for use with a given device. It must be called in a context which
can sleep.
@ -108,9 +95,6 @@ from this pool must not cross 4KByte boundaries.
void *dma_pool_alloc(struct dma_pool *pool, gfp_t gfp_flags,
dma_addr_t *dma_handle);
void *pci_pool_alloc(struct pci_pool *pool, gfp_t gfp_flags,
dma_addr_t *dma_handle);
This allocates memory from the pool; the returned memory will meet the size
and alignment requirements specified at creation time. Pass GFP_ATOMIC to
prevent blocking, or if it's permitted (not in_interrupt, not holding SMP locks),
@ -122,9 +106,6 @@ pool's device.
void dma_pool_free(struct dma_pool *pool, void *vaddr,
dma_addr_t addr);
void pci_pool_free(struct pci_pool *pool, void *vaddr,
dma_addr_t addr);
This puts memory back into the pool. The pool is what was passed to
the pool allocation routine; the cpu (vaddr) and dma addresses are what
were returned when that routine allocated the memory being freed.
@ -132,8 +113,6 @@ were returned when that routine allocated the memory being freed.
void dma_pool_destroy(struct dma_pool *pool);
void pci_pool_destroy(struct pci_pool *pool);
The pool destroy() routines free the resources of the pool. They must be
called in a context which can sleep. Make sure you've freed all allocated
memory back to the pool before you destroy it.
@ -144,8 +123,6 @@ Part Ic - DMA addressing limitations
int
dma_supported(struct device *dev, u64 mask)
int
pci_dma_supported(struct pci_dev *hwdev, u64 mask)
Checks to see if the device can support DMA to the memory described by
mask.
@ -159,8 +136,14 @@ driver writers.
int
dma_set_mask(struct device *dev, u64 mask)
Checks to see if the mask is possible and updates the device
parameters if it is.
Returns: 0 if successful and a negative error if not.
int
pci_set_dma_mask(struct pci_device *dev, u64 mask)
dma_set_coherent_mask(struct device *dev, u64 mask)
Checks to see if the mask is possible and updates the device
parameters if it is.
@ -187,9 +170,6 @@ Part Id - Streaming DMA mappings
dma_addr_t
dma_map_single(struct device *dev, void *cpu_addr, size_t size,
enum dma_data_direction direction)
dma_addr_t
pci_map_single(struct pci_dev *hwdev, void *cpu_addr, size_t size,
int direction)
Maps a piece of processor virtual memory so it can be accessed by the
device and returns the physical handle of the memory.
@ -198,14 +178,10 @@ The direction for both api's may be converted freely by casting.
However the dma_ API uses a strongly typed enumerator for its
direction:
DMA_NONE = PCI_DMA_NONE no direction (used for
debugging)
DMA_TO_DEVICE = PCI_DMA_TODEVICE data is going from the
memory to the device
DMA_FROM_DEVICE = PCI_DMA_FROMDEVICE data is coming from
the device to the
memory
DMA_BIDIRECTIONAL = PCI_DMA_BIDIRECTIONAL direction isn't known
DMA_NONE no direction (used for debugging)
DMA_TO_DEVICE data is going from the memory to the device
DMA_FROM_DEVICE data is coming from the device to the memory
DMA_BIDIRECTIONAL direction isn't known
Notes: Not all memory regions in a machine can be mapped by this
API. Further, regions that appear to be physically contiguous in
@ -268,9 +244,6 @@ cache lines are updated with data that the device may have changed).
void
dma_unmap_single(struct device *dev, dma_addr_t dma_addr, size_t size,
enum dma_data_direction direction)
void
pci_unmap_single(struct pci_dev *hwdev, dma_addr_t dma_addr,
size_t size, int direction)
Unmaps the region previously mapped. All the parameters passed in
must be identical to those passed in (and returned) by the mapping
@ -280,15 +253,9 @@ dma_addr_t
dma_map_page(struct device *dev, struct page *page,
unsigned long offset, size_t size,
enum dma_data_direction direction)
dma_addr_t
pci_map_page(struct pci_dev *hwdev, struct page *page,
unsigned long offset, size_t size, int direction)
void
dma_unmap_page(struct device *dev, dma_addr_t dma_address, size_t size,
enum dma_data_direction direction)
void
pci_unmap_page(struct pci_dev *hwdev, dma_addr_t dma_address,
size_t size, int direction)
API for mapping and unmapping for pages. All the notes and warnings
for the other mapping APIs apply here. Also, although the <offset>
@ -299,9 +266,6 @@ cache width is.
int
dma_mapping_error(struct device *dev, dma_addr_t dma_addr)
int
pci_dma_mapping_error(struct pci_dev *hwdev, dma_addr_t dma_addr)
In some circumstances dma_map_single and dma_map_page will fail to create
a mapping. A driver can check for these errors by testing the returned
dma address with dma_mapping_error(). A non-zero return value means the mapping
@ -311,9 +275,6 @@ reduce current DMA mapping usage or delay and try again later).
int
dma_map_sg(struct device *dev, struct scatterlist *sg,
int nents, enum dma_data_direction direction)
int
pci_map_sg(struct pci_dev *hwdev, struct scatterlist *sg,
int nents, int direction)
Returns: the number of physical segments mapped (this may be shorter
than <nents> passed in if some elements of the scatter/gather list are
@ -353,9 +314,6 @@ accessed sg->address and sg->length as shown above.
void
dma_unmap_sg(struct device *dev, struct scatterlist *sg,
int nhwentries, enum dma_data_direction direction)
void
pci_unmap_sg(struct pci_dev *hwdev, struct scatterlist *sg,
int nents, int direction)
Unmap the previously mapped scatter/gather list. All the parameters
must be the same as those and passed in to the scatter/gather mapping
@ -365,21 +323,23 @@ Note: <nents> must be the number you passed in, *not* the number of
physical entries returned.
void
dma_sync_single(struct device *dev, dma_addr_t dma_handle, size_t size,
enum dma_data_direction direction)
dma_sync_single_for_cpu(struct device *dev, dma_addr_t dma_handle, size_t size,
enum dma_data_direction direction)
void
pci_dma_sync_single(struct pci_dev *hwdev, dma_addr_t dma_handle,
size_t size, int direction)
dma_sync_single_for_device(struct device *dev, dma_addr_t dma_handle, size_t size,
enum dma_data_direction direction)
void
dma_sync_sg(struct device *dev, struct scatterlist *sg, int nelems,
enum dma_data_direction direction)
dma_sync_sg_for_cpu(struct device *dev, struct scatterlist *sg, int nelems,
enum dma_data_direction direction)
void
pci_dma_sync_sg(struct pci_dev *hwdev, struct scatterlist *sg,
int nelems, int direction)
dma_sync_sg_for_device(struct device *dev, struct scatterlist *sg, int nelems,
enum dma_data_direction direction)
Synchronise a single contiguous or scatter/gather mapping. All the
parameters must be the same as those passed into the single mapping
API.
Synchronise a single contiguous or scatter/gather mapping for the cpu
and device. With the sync_sg API, all the parameters must be the same
as those passed into the single mapping API. With the sync_single API,
you can use dma_handle and size parameters that aren't identical to
those passed into the single mapping API to do a partial sync.
Notes: You must do this:
@ -461,9 +421,9 @@ void whizco_dma_map_sg_attrs(struct device *dev, dma_addr_t dma_addr,
Part II - Advanced dma_ usage
-----------------------------
Warning: These pieces of the DMA API have no PCI equivalent. They
should also not be used in the majority of cases, since they cater for
unlikely corner cases that don't belong in usual drivers.
Warning: These pieces of the DMA API should not be used in the
majority of cases, since they cater for unlikely corner cases that
don't belong in usual drivers.
If you don't understand how cache line coherency works between a
processor and an I/O device, you should not be using this part of the
@ -513,16 +473,6 @@ line, but it will guarantee that one or more cache lines fit exactly
into the width returned by this call. It will also always be a power
of two for easy alignment.
void
dma_sync_single_range(struct device *dev, dma_addr_t dma_handle,
unsigned long offset, size_t size,
enum dma_data_direction direction)
Does a partial sync, starting at offset and continuing for size. You
must be careful to observe the cache alignment and width when doing
anything like this. You must also be extra careful about accessing
memory you intend to sync partially.
void
dma_cache_sync(struct device *dev, void *vaddr, size_t size,
enum dma_data_direction direction)

View file

@ -488,7 +488,7 @@ static void board_select_chip (struct mtd_info *mtd, int chip)
The ECC bytes must be placed immidiately after the data
bytes in order to make the syndrome generator work. This
is contrary to the usual layout used by software ECC. The
seperation of data and out of band area is not longer
separation of data and out of band area is not longer
possible. The nand driver code handles this layout and
the remaining free bytes in the oob area are managed by
the autoplacement code. Provide a matching oob-layout
@ -560,7 +560,7 @@ static void board_select_chip (struct mtd_info *mtd, int chip)
bad blocks. They have factory marked good blocks. The marker pattern
is erased when the block is erased to be reused. So in case of
powerloss before writing the pattern back to the chip this block
would be lost and added to the bad blocks. Therefor we scan the
would be lost and added to the bad blocks. Therefore we scan the
chip(s) when we detect them the first time for good blocks and
store this information in a bad block table before erasing any
of the blocks.
@ -1094,7 +1094,7 @@ in this page</entry>
manufacturers specifications. This applies similar to the spare area.
</para>
<para>
Therefor NAND aware filesystems must either write in page size chunks
Therefore NAND aware filesystems must either write in page size chunks
or hold a writebuffer to collect smaller writes until they sum up to
pagesize. Available NAND aware filesystems: JFFS2, YAFFS.
</para>

View file

@ -1170,7 +1170,7 @@ frames per second. If less than this number of frames is to be
captured or output, applications can request frame skipping or
duplicating on the driver side. This is especially useful when using
the &func-read; or &func-write;, which are not augmented by timestamps
or sequence counters, and to avoid unneccessary data copying.</para>
or sequence counters, and to avoid unnecessary data copying.</para>
<para>Finally these ioctls can be used to determine the number of
buffers used internally by a driver in read/write mode. For

View file

@ -55,7 +55,7 @@ captured or output, applications can request frame skipping or
duplicating on the driver side. This is especially useful when using
the <function>read()</function> or <function>write()</function>, which
are not augmented by timestamps or sequence counters, and to avoid
unneccessary data copying.</para>
unnecessary data copying.</para>
<para>Further these ioctls can be used to determine the number of
buffers used internally by a driver in read/write mode. For

View file

@ -221,8 +221,8 @@ branches. These different branches are:
- main 2.6.x kernel tree
- 2.6.x.y -stable kernel tree
- 2.6.x -git kernel patches
- 2.6.x -mm kernel patches
- subsystem specific kernel trees and patches
- the 2.6.x -next kernel tree for integration tests
2.6.x kernel tree
-----------------
@ -232,7 +232,7 @@ process is as follows:
- As soon as a new kernel is released a two weeks window is open,
during this period of time maintainers can submit big diffs to
Linus, usually the patches that have already been included in the
-mm kernel for a few weeks. The preferred way to submit big changes
-next kernel for a few weeks. The preferred way to submit big changes
is using git (the kernel's source management tool, more information
can be found at http://git.or.cz/) but plain patches are also just
fine.
@ -293,84 +293,43 @@ daily and represent the current state of Linus' tree. They are more
experimental than -rc kernels since they are generated automatically
without even a cursory glance to see if they are sane.
2.6.x -mm kernel patches
------------------------
These are experimental kernel patches released by Andrew Morton. Andrew
takes all of the different subsystem kernel trees and patches and mushes
them together, along with a lot of patches that have been plucked from
the linux-kernel mailing list. This tree serves as a proving ground for
new features and patches. Once a patch has proved its worth in -mm for
a while Andrew or the subsystem maintainer pushes it on to Linus for
inclusion in mainline.
It is heavily encouraged that all new patches get tested in the -mm tree
before they are sent to Linus for inclusion in the main kernel tree. Code
which does not make an appearance in -mm before the opening of the merge
window will prove hard to merge into the mainline.
These kernels are not appropriate for use on systems that are supposed
to be stable and they are more risky to run than any of the other
branches.
If you wish to help out with the kernel development process, please test
and use these kernel releases and provide feedback to the linux-kernel
mailing list if you have any problems, and if everything works properly.
In addition to all the other experimental patches, these kernels usually
also contain any changes in the mainline -git kernels available at the
time of release.
The -mm kernels are not released on a fixed schedule, but usually a few
-mm kernels are released in between each -rc kernel (1 to 3 is common).
Subsystem Specific kernel trees and patches
-------------------------------------------
A number of the different kernel subsystem developers expose their
development trees so that others can see what is happening in the
different areas of the kernel. These trees are pulled into the -mm
kernel releases as described above.
The maintainers of the various kernel subsystems --- and also many
kernel subsystem developers --- expose their current state of
development in source repositories. That way, others can see what is
happening in the different areas of the kernel. In areas where
development is rapid, a developer may be asked to base his submissions
onto such a subsystem kernel tree so that conflicts between the
submission and other already ongoing work are avoided.
Here is a list of some of the different kernel trees available:
git trees:
- Kbuild development tree, Sam Ravnborg <sam@ravnborg.org>
git.kernel.org:/pub/scm/linux/kernel/git/sam/kbuild.git
Most of these repositories are git trees, but there are also other SCMs
in use, or patch queues being published as quilt series. Addresses of
these subsystem repositories are listed in the MAINTAINERS file. Many
of them can be browsed at http://git.kernel.org/.
- ACPI development tree, Len Brown <len.brown@intel.com>
git.kernel.org:/pub/scm/linux/kernel/git/lenb/linux-acpi-2.6.git
Before a proposed patch is committed to such a subsystem tree, it is
subject to review which primarily happens on mailing lists (see the
respective section below). For several kernel subsystems, this review
process is tracked with the tool patchwork. Patchwork offers a web
interface which shows patch postings, any comments on a patch or
revisions to it, and maintainers can mark patches as under review,
accepted, or rejected. Most of these patchwork sites are listed at
http://patchwork.kernel.org/ or http://patchwork.ozlabs.org/.
- Block development tree, Jens Axboe <jens.axboe@oracle.com>
git.kernel.org:/pub/scm/linux/kernel/git/axboe/linux-2.6-block.git
2.6.x -next kernel tree for integration tests
---------------------------------------------
Before updates from subsystem trees are merged into the mainline 2.6.x
tree, they need to be integration-tested. For this purpose, a special
testing repository exists into which virtually all subsystem trees are
pulled on an almost daily basis:
http://git.kernel.org/?p=linux/kernel/git/sfr/linux-next.git
http://linux.f-seidel.de/linux-next/pmwiki/
- DRM development tree, Dave Airlie <airlied@linux.ie>
git.kernel.org:/pub/scm/linux/kernel/git/airlied/drm-2.6.git
This way, the -next kernel gives a summary outlook onto what will be
expected to go into the mainline kernel at the next merge period.
Adventurous testers are very welcome to runtime-test the -next kernel.
- ia64 development tree, Tony Luck <tony.luck@intel.com>
git.kernel.org:/pub/scm/linux/kernel/git/aegl/linux-2.6.git
- infiniband, Roland Dreier <rolandd@cisco.com>
git.kernel.org:/pub/scm/linux/kernel/git/roland/infiniband.git
- libata, Jeff Garzik <jgarzik@pobox.com>
git.kernel.org:/pub/scm/linux/kernel/git/jgarzik/libata-dev.git
- network drivers, Jeff Garzik <jgarzik@pobox.com>
git.kernel.org:/pub/scm/linux/kernel/git/jgarzik/netdev-2.6.git
- pcmcia, Dominik Brodowski <linux@dominikbrodowski.net>
git.kernel.org:/pub/scm/linux/kernel/git/brodo/pcmcia-2.6.git
- SCSI, James Bottomley <James.Bottomley@hansenpartnership.com>
git.kernel.org:/pub/scm/linux/kernel/git/jejb/scsi-misc-2.6.git
- x86, Ingo Molnar <mingo@elte.hu>
git://git.kernel.org/pub/scm/linux/kernel/git/x86/linux-2.6-x86.git
quilt trees:
- USB, Driver Core, and I2C, Greg Kroah-Hartman <gregkh@suse.de>
kernel.org/pub/linux/kernel/people/gregkh/gregkh-2.6/
Other kernel trees can be found listed at http://git.kernel.org/ and in
the MAINTAINERS file.
Bug Reporting
-------------

View file

@ -365,6 +365,7 @@ You can change this at module load time (for a module) with:
regshifts=<shift1>,<shift2>,...
slave_addrs=<addr1>,<addr2>,...
force_kipmid=<enable1>,<enable2>,...
kipmid_max_busy_us=<ustime1>,<ustime2>,...
unload_when_empty=[0|1]
Each of these except si_trydefaults is a list, the first item for the
@ -433,6 +434,7 @@ kernel command line as:
ipmi_si.regshifts=<shift1>,<shift2>,...
ipmi_si.slave_addrs=<addr1>,<addr2>,...
ipmi_si.force_kipmid=<enable1>,<enable2>,...
ipmi_si.kipmid_max_busy_us=<ustime1>,<ustime2>,...
It works the same as the module parameters of the same names.
@ -450,6 +452,16 @@ force this thread on or off. If you force it off and don't have
interrupts, the driver will run VERY slowly. Don't blame me,
these interfaces suck.
Unfortunately, this thread can use a lot of CPU depending on the
interface's performance. This can waste a lot of CPU and cause
various issues with detecting idle CPU and using extra power. To
avoid this, the kipmid_max_busy_us sets the maximum amount of time, in
microseconds, that kipmid will spin before sleeping for a tick. This
value sets a balance between performance and CPU waste and needs to be
tuned to your needs. Maybe, someday, auto-tuning will be added, but
that's not a simple thing and even the auto-tuning would need to be
tuned to the user's desired performance.
The driver supports a hot add and remove of interfaces. This way,
interfaces can be added or removed after the kernel is up and running.
This is done using /sys/modules/ipmi_si/parameters/hotmod, which is a

View file

@ -1,3 +1,3 @@
obj-m := DocBook/ accounting/ auxdisplay/ connector/ \
filesystems/configfs/ ia64/ networking/ \
pcmcia/ spi/ video4linux/ vm/ watchdog/src/
filesystems/ filesystems/configfs/ ia64/ laptops/ networking/ \
pcmcia/ spi/ timers/ video4linux/ vm/ watchdog/src/

View file

@ -9,10 +9,14 @@ Documentation/SubmittingPatches and elsewhere regarding submitting Linux
kernel patches.
1: Builds cleanly with applicable or modified CONFIG options =y, =m, and
1: If you use a facility then #include the file that defines/declares
that facility. Don't depend on other header files pulling in ones
that you use.
2: Builds cleanly with applicable or modified CONFIG options =y, =m, and
=n. No gcc warnings/errors, no linker warnings/errors.
2: Passes allnoconfig, allmodconfig
2b: Passes allnoconfig, allmodconfig
3: Builds on multiple CPU architectures by using local cross-compile tools
or some other build farm.

View file

@ -14,8 +14,8 @@ Introduction
how the clocks are arranged. The first implementation used as single
PLL to feed the ARM, memory and peripherals via a series of dividers
and muxes and this is the implementation that is documented here. A
newer version where there is a seperate PLL and clock divider for the
ARM core is available as a seperate driver.
newer version where there is a separate PLL and clock divider for the
ARM core is available as a separate driver.
Layout

View file

@ -0,0 +1,86 @@
Samsung ARM Linux Overview
==========================
Introduction
------------
The Samsung range of ARM SoCs spans many similar devices, from the initial
ARM9 through to the newest ARM cores. This document shows an overview of
the current kernel support, how to use it and where to find the code
that supports this.
The currently supported SoCs are:
- S3C24XX: See Documentation/arm/Samsung-S3C24XX/Overview.txt for full list
- S3C64XX: S3C6400 and S3C6410
- S5PC6440
S5PC100 and S5PC110 support is currently being merged
S3C24XX Systems
---------------
There is still documentation in Documnetation/arm/Samsung-S3C24XX/ which
deals with the architecture and drivers specific to these devices.
See Documentation/arm/Samsung-S3C24XX/Overview.txt for more information
on the implementation details and specific support.
Configuration
-------------
A number of configurations are supplied, as there is no current way of
unifying all the SoCs into one kernel.
s5p6440_defconfig - S5P6440 specific default configuration
s5pc100_defconfig - S5PC100 specific default configuration
Layout
------
The directory layout is currently being restructured, and consists of
several platform directories and then the machine specific directories
of the CPUs being built for.
plat-samsung provides the base for all the implementations, and is the
last in the line of include directories that are processed for the build
specific information. It contains the base clock, GPIO and device definitions
to get the system running.
plat-s3c is the s3c24xx/s3c64xx platform directory, although it is currently
involved in other builds this will be phased out once the relevant code is
moved elsewhere.
plat-s3c24xx is for s3c24xx specific builds, see the S3C24XX docs.
plat-s3c64xx is for the s3c64xx specific bits, see the S3C24XX docs.
plat-s5p is for s5p specific builds, more to be added.
[ to finish ]
Port Contributors
-----------------
Ben Dooks (BJD)
Vincent Sanders
Herbert Potzl
Arnaud Patard (RTP)
Roc Wu
Klaus Fetscher
Dimitry Andric
Shannon Holland
Guillaume Gourat (NexVision)
Christer Weinigel (wingel) (Acer N30)
Lucas Correia Villa Real (S3C2400 port)
Document Author
---------------
Copyright 2009-2010 Ben Dooks <ben-linux@fluff.org>

View file

@ -0,0 +1,167 @@
#!/usr/bin/awk -f
#
# Copyright 2010 Ben Dooks <ben-linux@fluff.org>
#
# Released under GPLv2
# example usage
# ./clksrc-change-registers.awk arch/arm/plat-s5pc1xx/include/plat/regs-clock.h < src > dst
function extract_value(s)
{
eqat = index(s, "=")
comat = index(s, ",")
return substr(s, eqat+2, (comat-eqat)-2)
}
function remove_brackets(b)
{
return substr(b, 2, length(b)-2)
}
function splitdefine(l, p)
{
r = split(l, tp)
p[0] = tp[2]
p[1] = remove_brackets(tp[3])
}
function find_length(f)
{
if (0)
printf "find_length " f "\n" > "/dev/stderr"
if (f ~ /0x1/)
return 1
else if (f ~ /0x3/)
return 2
else if (f ~ /0x7/)
return 3
else if (f ~ /0xf/)
return 4
printf "unknown legnth " f "\n" > "/dev/stderr"
exit
}
function find_shift(s)
{
id = index(s, "<")
if (id <= 0) {
printf "cannot find shift " s "\n" > "/dev/stderr"
exit
}
return substr(s, id+2)
}
BEGIN {
if (ARGC < 2) {
print "too few arguments" > "/dev/stderr"
exit
}
# read the header file and find the mask values that we will need
# to replace and create an associative array of values
while (getline line < ARGV[1] > 0) {
if (line ~ /\#define.*_MASK/ &&
!(line ~ /S5PC100_EPLL_MASK/) &&
!(line ~ /USB_SIG_MASK/)) {
splitdefine(line, fields)
name = fields[0]
if (0)
printf "MASK " line "\n" > "/dev/stderr"
dmask[name,0] = find_length(fields[1])
dmask[name,1] = find_shift(fields[1])
if (0)
printf "=> '" name "' LENGTH=" dmask[name,0] " SHIFT=" dmask[name,1] "\n" > "/dev/stderr"
} else {
}
}
delete ARGV[1]
}
/clksrc_clk.*=.*{/ {
shift=""
mask=""
divshift=""
reg_div=""
reg_src=""
indent=1
print $0
for(; indent >= 1;) {
if ((getline line) <= 0) {
printf "unexpected end of file" > "/dev/stderr"
exit 1;
}
if (line ~ /\.shift/) {
shift = extract_value(line)
} else if (line ~ /\.mask/) {
mask = extract_value(line)
} else if (line ~ /\.reg_divider/) {
reg_div = extract_value(line)
} else if (line ~ /\.reg_source/) {
reg_src = extract_value(line)
} else if (line ~ /\.divider_shift/) {
divshift = extract_value(line)
} else if (line ~ /{/) {
indent++
print line
} else if (line ~ /}/) {
indent--
if (indent == 0) {
if (0) {
printf "shift '" shift "' ='" dmask[shift,0] "'\n" > "/dev/stderr"
printf "mask '" mask "'\n" > "/dev/stderr"
printf "dshft '" divshift "'\n" > "/dev/stderr"
printf "rdiv '" reg_div "'\n" > "/dev/stderr"
printf "rsrc '" reg_src "'\n" > "/dev/stderr"
}
generated = mask
sub(reg_src, reg_div, generated)
if (0) {
printf "/* rsrc " reg_src " */\n"
printf "/* rdiv " reg_div " */\n"
printf "/* shift " shift " */\n"
printf "/* mask " mask " */\n"
printf "/* generated " generated " */\n"
}
if (reg_div != "") {
printf "\t.reg_div = { "
printf ".reg = " reg_div ", "
printf ".shift = " dmask[generated,1] ", "
printf ".size = " dmask[generated,0] ", "
printf "},\n"
}
printf "\t.reg_src = { "
printf ".reg = " reg_src ", "
printf ".shift = " dmask[mask,1] ", "
printf ".size = " dmask[mask,0] ", "
printf "},\n"
}
print line
} else {
print line
}
if (0)
printf indent ":" line "\n" > "/dev/stderr"
}
}
// && ! /clksrc_clk.*=.*{/ { print $0 }

View file

@ -159,42 +159,7 @@ two arguments: the CDROM device, and the slot number to which you wish
to change. If the slot number is -1, the drive is unloaded.
4. Compilation options
----------------------
There are a few additional options which can be set when compiling the
driver. Most people should not need to mess with any of these; they
are listed here simply for completeness. A compilation option can be
enabled by adding a line of the form `#define <option> 1' to the top
of ide-cd.c. All these options are disabled by default.
VERBOSE_IDE_CD_ERRORS
If this is set, ATAPI error codes will be translated into textual
descriptions. In addition, a dump is made of the command which
provoked the error. This is off by default to save the memory used
by the (somewhat long) table of error descriptions.
STANDARD_ATAPI
If this is set, the code needed to deal with certain drives which do
not properly implement the ATAPI spec will be disabled. If you know
your drive implements ATAPI properly, you can turn this on to get a
slightly smaller kernel.
NO_DOOR_LOCKING
If this is set, the driver will never attempt to lock the door of
the drive.
CDROM_NBLOCKS_BUFFER
This sets the size of the buffer to be used for a CDROMREADAUDIO
ioctl. The default is 8.
TEST
This currently enables an additional ioctl which enables a user-mode
program to execute an arbitrary packet command. See the source for
details. This should be left off unless you know what you're doing.
5. Common problems
4. Common problems
------------------
This section discusses some common problems encountered when trying to
@ -371,7 +336,7 @@ f. Data corruption.
expense of low system performance.
6. cdchange.c
5. cdchange.c
-------------
/*

View file

@ -0,0 +1,110 @@
/*
* cgroup_event_listener.c - Simple listener of cgroup events
*
* Copyright (C) Kirill A. Shutemov <kirill@shutemov.name>
*/
#include <assert.h>
#include <errno.h>
#include <fcntl.h>
#include <libgen.h>
#include <limits.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <sys/eventfd.h>
#define USAGE_STR "Usage: cgroup_event_listener <path-to-control-file> <args>\n"
int main(int argc, char **argv)
{
int efd = -1;
int cfd = -1;
int event_control = -1;
char event_control_path[PATH_MAX];
char line[LINE_MAX];
int ret;
if (argc != 3) {
fputs(USAGE_STR, stderr);
return 1;
}
cfd = open(argv[1], O_RDONLY);
if (cfd == -1) {
fprintf(stderr, "Cannot open %s: %s\n", argv[1],
strerror(errno));
goto out;
}
ret = snprintf(event_control_path, PATH_MAX, "%s/cgroup.event_control",
dirname(argv[1]));
if (ret >= PATH_MAX) {
fputs("Path to cgroup.event_control is too long\n", stderr);
goto out;
}
event_control = open(event_control_path, O_WRONLY);
if (event_control == -1) {
fprintf(stderr, "Cannot open %s: %s\n", event_control_path,
strerror(errno));
goto out;
}
efd = eventfd(0, 0);
if (efd == -1) {
perror("eventfd() failed");
goto out;
}
ret = snprintf(line, LINE_MAX, "%d %d %s", efd, cfd, argv[2]);
if (ret >= LINE_MAX) {
fputs("Arguments string is too long\n", stderr);
goto out;
}
ret = write(event_control, line, strlen(line) + 1);
if (ret == -1) {
perror("Cannot write to cgroup.event_control");
goto out;
}
while (1) {
uint64_t result;
ret = read(efd, &result, sizeof(result));
if (ret == -1) {
if (errno == EINTR)
continue;
perror("Cannot read from eventfd");
break;
}
assert(ret == sizeof(result));
ret = access(event_control_path, W_OK);
if ((ret == -1) && (errno == ENOENT)) {
puts("The cgroup seems to have removed.");
ret = 0;
break;
}
if (ret == -1) {
perror("cgroup.event_control "
"is not accessable any more");
break;
}
printf("%s %s: crossed\n", argv[1], argv[2]);
}
out:
if (efd >= 0)
close(efd);
if (event_control >= 0)
close(event_control);
if (cfd >= 0)
close(cfd);
return (ret != 0);
}

View file

@ -22,6 +22,8 @@ CONTENTS:
2. Usage Examples and Syntax
2.1 Basic Usage
2.2 Attaching processes
2.3 Mounting hierarchies by name
2.4 Notification API
3. Kernel API
3.1 Overview
3.2 Synchronization
@ -434,6 +436,25 @@ you give a subsystem a name.
The name of the subsystem appears as part of the hierarchy description
in /proc/mounts and /proc/<pid>/cgroups.
2.4 Notification API
--------------------
There is mechanism which allows to get notifications about changing
status of a cgroup.
To register new notification handler you need:
- create a file descriptor for event notification using eventfd(2);
- open a control file to be monitored (e.g. memory.usage_in_bytes);
- write "<event_fd> <control_fd> <args>" to cgroup.event_control.
Interpretation of args is defined by control file implementation;
eventfd will be woken up by control file implementation or when the
cgroup is removed.
To unregister notification handler just close eventfd.
NOTE: Support of notifications should be implemented for the control
file. See documentation for the subsystem.
3. Kernel API
=============
@ -488,6 +509,11 @@ Each subsystem should:
- add an entry in linux/cgroup_subsys.h
- define a cgroup_subsys object called <name>_subsys
If a subsystem can be compiled as a module, it should also have in its
module initcall a call to cgroup_load_subsys(), and in its exitcall a
call to cgroup_unload_subsys(). It should also set its_subsys.module =
THIS_MODULE in its .c file.
Each subsystem may export the following methods. The only mandatory
methods are create/destroy. Any others that are null are presumed to
be successful no-ops.
@ -536,10 +562,21 @@ returns an error, this will abort the attach operation. If a NULL
task is passed, then a successful result indicates that *any*
unspecified task can be moved into the cgroup. Note that this isn't
called on a fork. If this method returns 0 (success) then this should
remain valid while the caller holds cgroup_mutex. If threadgroup is
remain valid while the caller holds cgroup_mutex and it is ensured that either
attach() or cancel_attach() will be called in future. If threadgroup is
true, then a successful result indicates that all threads in the given
thread's threadgroup can be moved together.
void cancel_attach(struct cgroup_subsys *ss, struct cgroup *cgrp,
struct task_struct *task, bool threadgroup)
(cgroup_mutex held by caller)
Called when a task attach operation has failed after can_attach() has succeeded.
A subsystem whose can_attach() has some side-effects should provide this
function, so that the subsytem can implement a rollback. If not, not necessary.
This will be called only about subsystems whose can_attach() operation have
succeeded.
void attach(struct cgroup_subsys *ss, struct cgroup *cgrp,
struct cgroup *old_cgrp, struct task_struct *task,
bool threadgroup)

View file

@ -168,20 +168,20 @@ Each cpuset is represented by a directory in the cgroup file system
containing (on top of the standard cgroup files) the following
files describing that cpuset:
- cpus: list of CPUs in that cpuset
- mems: list of Memory Nodes in that cpuset
- memory_migrate flag: if set, move pages to cpusets nodes
- cpu_exclusive flag: is cpu placement exclusive?
- mem_exclusive flag: is memory placement exclusive?
- mem_hardwall flag: is memory allocation hardwalled
- memory_pressure: measure of how much paging pressure in cpuset
- memory_spread_page flag: if set, spread page cache evenly on allowed nodes
- memory_spread_slab flag: if set, spread slab cache evenly on allowed nodes
- sched_load_balance flag: if set, load balance within CPUs on that cpuset
- sched_relax_domain_level: the searching range when migrating tasks
- cpuset.cpus: list of CPUs in that cpuset
- cpuset.mems: list of Memory Nodes in that cpuset
- cpuset.memory_migrate flag: if set, move pages to cpusets nodes
- cpuset.cpu_exclusive flag: is cpu placement exclusive?
- cpuset.mem_exclusive flag: is memory placement exclusive?
- cpuset.mem_hardwall flag: is memory allocation hardwalled
- cpuset.memory_pressure: measure of how much paging pressure in cpuset
- cpuset.memory_spread_page flag: if set, spread page cache evenly on allowed nodes
- cpuset.memory_spread_slab flag: if set, spread slab cache evenly on allowed nodes
- cpuset.sched_load_balance flag: if set, load balance within CPUs on that cpuset
- cpuset.sched_relax_domain_level: the searching range when migrating tasks
In addition, the root cpuset only has the following file:
- memory_pressure_enabled flag: compute memory_pressure?
- cpuset.memory_pressure_enabled flag: compute memory_pressure?
New cpusets are created using the mkdir system call or shell
command. The properties of a cpuset, such as its flags, allowed
@ -229,7 +229,7 @@ If a cpuset is cpu or mem exclusive, no other cpuset, other than
a direct ancestor or descendant, may share any of the same CPUs or
Memory Nodes.
A cpuset that is mem_exclusive *or* mem_hardwall is "hardwalled",
A cpuset that is cpuset.mem_exclusive *or* cpuset.mem_hardwall is "hardwalled",
i.e. it restricts kernel allocations for page, buffer and other data
commonly shared by the kernel across multiple users. All cpusets,
whether hardwalled or not, restrict allocations of memory for user
@ -304,15 +304,15 @@ times 1000.
---------------------------
There are two boolean flag files per cpuset that control where the
kernel allocates pages for the file system buffers and related in
kernel data structures. They are called 'memory_spread_page' and
'memory_spread_slab'.
kernel data structures. They are called 'cpuset.memory_spread_page' and
'cpuset.memory_spread_slab'.
If the per-cpuset boolean flag file 'memory_spread_page' is set, then
If the per-cpuset boolean flag file 'cpuset.memory_spread_page' is set, then
the kernel will spread the file system buffers (page cache) evenly
over all the nodes that the faulting task is allowed to use, instead
of preferring to put those pages on the node where the task is running.
If the per-cpuset boolean flag file 'memory_spread_slab' is set,
If the per-cpuset boolean flag file 'cpuset.memory_spread_slab' is set,
then the kernel will spread some file system related slab caches,
such as for inodes and dentries evenly over all the nodes that the
faulting task is allowed to use, instead of preferring to put those
@ -337,21 +337,21 @@ their containing tasks memory spread settings. If memory spreading
is turned off, then the currently specified NUMA mempolicy once again
applies to memory page allocations.
Both 'memory_spread_page' and 'memory_spread_slab' are boolean flag
Both 'cpuset.memory_spread_page' and 'cpuset.memory_spread_slab' are boolean flag
files. By default they contain "0", meaning that the feature is off
for that cpuset. If a "1" is written to that file, then that turns
the named feature on.
The implementation is simple.
Setting the flag 'memory_spread_page' turns on a per-process flag
Setting the flag 'cpuset.memory_spread_page' turns on a per-process flag
PF_SPREAD_PAGE for each task that is in that cpuset or subsequently
joins that cpuset. The page allocation calls for the page cache
is modified to perform an inline check for this PF_SPREAD_PAGE task
flag, and if set, a call to a new routine cpuset_mem_spread_node()
returns the node to prefer for the allocation.
Similarly, setting 'memory_spread_slab' turns on the flag
Similarly, setting 'cpuset.memory_spread_slab' turns on the flag
PF_SPREAD_SLAB, and appropriately marked slab caches will allocate
pages from the node returned by cpuset_mem_spread_node().
@ -404,24 +404,24 @@ the following two situations:
system overhead on those CPUs, including avoiding task load
balancing if that is not needed.
When the per-cpuset flag "sched_load_balance" is enabled (the default
setting), it requests that all the CPUs in that cpusets allowed 'cpus'
When the per-cpuset flag "cpuset.sched_load_balance" is enabled (the default
setting), it requests that all the CPUs in that cpusets allowed 'cpuset.cpus'
be contained in a single sched domain, ensuring that load balancing
can move a task (not otherwised pinned, as by sched_setaffinity)
from any CPU in that cpuset to any other.
When the per-cpuset flag "sched_load_balance" is disabled, then the
When the per-cpuset flag "cpuset.sched_load_balance" is disabled, then the
scheduler will avoid load balancing across the CPUs in that cpuset,
--except-- in so far as is necessary because some overlapping cpuset
has "sched_load_balance" enabled.
So, for example, if the top cpuset has the flag "sched_load_balance"
So, for example, if the top cpuset has the flag "cpuset.sched_load_balance"
enabled, then the scheduler will have one sched domain covering all
CPUs, and the setting of the "sched_load_balance" flag in any other
CPUs, and the setting of the "cpuset.sched_load_balance" flag in any other
cpusets won't matter, as we're already fully load balancing.
Therefore in the above two situations, the top cpuset flag
"sched_load_balance" should be disabled, and only some of the smaller,
"cpuset.sched_load_balance" should be disabled, and only some of the smaller,
child cpusets have this flag enabled.
When doing this, you don't usually want to leave any unpinned tasks in
@ -433,7 +433,7 @@ scheduler might not consider the possibility of load balancing that
task to that underused CPU.
Of course, tasks pinned to a particular CPU can be left in a cpuset
that disables "sched_load_balance" as those tasks aren't going anywhere
that disables "cpuset.sched_load_balance" as those tasks aren't going anywhere
else anyway.
There is an impedance mismatch here, between cpusets and sched domains.
@ -443,19 +443,19 @@ overlap and each CPU is in at most one sched domain.
It is necessary for sched domains to be flat because load balancing
across partially overlapping sets of CPUs would risk unstable dynamics
that would be beyond our understanding. So if each of two partially
overlapping cpusets enables the flag 'sched_load_balance', then we
overlapping cpusets enables the flag 'cpuset.sched_load_balance', then we
form a single sched domain that is a superset of both. We won't move
a task to a CPU outside it cpuset, but the scheduler load balancing
code might waste some compute cycles considering that possibility.
This mismatch is why there is not a simple one-to-one relation
between which cpusets have the flag "sched_load_balance" enabled,
between which cpusets have the flag "cpuset.sched_load_balance" enabled,
and the sched domain configuration. If a cpuset enables the flag, it
will get balancing across all its CPUs, but if it disables the flag,
it will only be assured of no load balancing if no other overlapping
cpuset enables the flag.
If two cpusets have partially overlapping 'cpus' allowed, and only
If two cpusets have partially overlapping 'cpuset.cpus' allowed, and only
one of them has this flag enabled, then the other may find its
tasks only partially load balanced, just on the overlapping CPUs.
This is just the general case of the top_cpuset example given a few
@ -468,23 +468,23 @@ load balancing to the other CPUs.
1.7.1 sched_load_balance implementation details.
------------------------------------------------
The per-cpuset flag 'sched_load_balance' defaults to enabled (contrary
The per-cpuset flag 'cpuset.sched_load_balance' defaults to enabled (contrary
to most cpuset flags.) When enabled for a cpuset, the kernel will
ensure that it can load balance across all the CPUs in that cpuset
(makes sure that all the CPUs in the cpus_allowed of that cpuset are
in the same sched domain.)
If two overlapping cpusets both have 'sched_load_balance' enabled,
If two overlapping cpusets both have 'cpuset.sched_load_balance' enabled,
then they will be (must be) both in the same sched domain.
If, as is the default, the top cpuset has 'sched_load_balance' enabled,
If, as is the default, the top cpuset has 'cpuset.sched_load_balance' enabled,
then by the above that means there is a single sched domain covering
the whole system, regardless of any other cpuset settings.
The kernel commits to user space that it will avoid load balancing
where it can. It will pick as fine a granularity partition of sched
domains as it can while still providing load balancing for any set
of CPUs allowed to a cpuset having 'sched_load_balance' enabled.
of CPUs allowed to a cpuset having 'cpuset.sched_load_balance' enabled.
The internal kernel cpuset to scheduler interface passes from the
cpuset code to the scheduler code a partition of the load balanced
@ -495,9 +495,9 @@ all the CPUs that must be load balanced.
The cpuset code builds a new such partition and passes it to the
scheduler sched domain setup code, to have the sched domains rebuilt
as necessary, whenever:
- the 'sched_load_balance' flag of a cpuset with non-empty CPUs changes,
- the 'cpuset.sched_load_balance' flag of a cpuset with non-empty CPUs changes,
- or CPUs come or go from a cpuset with this flag enabled,
- or 'sched_relax_domain_level' value of a cpuset with non-empty CPUs
- or 'cpuset.sched_relax_domain_level' value of a cpuset with non-empty CPUs
and with this flag enabled changes,
- or a cpuset with non-empty CPUs and with this flag enabled is removed,
- or a cpu is offlined/onlined.
@ -542,7 +542,7 @@ As the result, task B on CPU X need to wait task A or wait load balance
on the next tick. For some applications in special situation, waiting
1 tick may be too long.
The 'sched_relax_domain_level' file allows you to request changing
The 'cpuset.sched_relax_domain_level' file allows you to request changing
this searching range as you like. This file takes int value which
indicates size of searching range in levels ideally as follows,
otherwise initial value -1 that indicates the cpuset has no request.
@ -559,8 +559,8 @@ The system default is architecture dependent. The system default
can be changed using the relax_domain_level= boot parameter.
This file is per-cpuset and affect the sched domain where the cpuset
belongs to. Therefore if the flag 'sched_load_balance' of a cpuset
is disabled, then 'sched_relax_domain_level' have no effect since
belongs to. Therefore if the flag 'cpuset.sched_load_balance' of a cpuset
is disabled, then 'cpuset.sched_relax_domain_level' have no effect since
there is no sched domain belonging the cpuset.
If multiple cpusets are overlapping and hence they form a single sched
@ -607,9 +607,9 @@ from one cpuset to another, then the kernel will adjust the tasks
memory placement, as above, the next time that the kernel attempts
to allocate a page of memory for that task.
If a cpuset has its 'cpus' modified, then each task in that cpuset
If a cpuset has its 'cpuset.cpus' modified, then each task in that cpuset
will have its allowed CPU placement changed immediately. Similarly,
if a tasks pid is written to another cpusets 'tasks' file, then its
if a tasks pid is written to another cpusets 'cpuset.tasks' file, then its
allowed CPU placement is changed immediately. If such a task had been
bound to some subset of its cpuset using the sched_setaffinity() call,
the task will be allowed to run on any CPU allowed in its new cpuset,
@ -622,8 +622,8 @@ and the processor placement is updated immediately.
Normally, once a page is allocated (given a physical page
of main memory) then that page stays on whatever node it
was allocated, so long as it remains allocated, even if the
cpusets memory placement policy 'mems' subsequently changes.
If the cpuset flag file 'memory_migrate' is set true, then when
cpusets memory placement policy 'cpuset.mems' subsequently changes.
If the cpuset flag file 'cpuset.memory_migrate' is set true, then when
tasks are attached to that cpuset, any pages that task had
allocated to it on nodes in its previous cpuset are migrated
to the tasks new cpuset. The relative placement of the page within
@ -631,12 +631,12 @@ the cpuset is preserved during these migration operations if possible.
For example if the page was on the second valid node of the prior cpuset
then the page will be placed on the second valid node of the new cpuset.
Also if 'memory_migrate' is set true, then if that cpusets
'mems' file is modified, pages allocated to tasks in that
cpuset, that were on nodes in the previous setting of 'mems',
Also if 'cpuset.memory_migrate' is set true, then if that cpusets
'cpuset.mems' file is modified, pages allocated to tasks in that
cpuset, that were on nodes in the previous setting of 'cpuset.mems',
will be moved to nodes in the new setting of 'mems.'
Pages that were not in the tasks prior cpuset, or in the cpusets
prior 'mems' setting, will not be moved.
prior 'cpuset.mems' setting, will not be moved.
There is an exception to the above. If hotplug functionality is used
to remove all the CPUs that are currently assigned to a cpuset,
@ -678,8 +678,8 @@ and then start a subshell 'sh' in that cpuset:
cd /dev/cpuset
mkdir Charlie
cd Charlie
/bin/echo 2-3 > cpus
/bin/echo 1 > mems
/bin/echo 2-3 > cpuset.cpus
/bin/echo 1 > cpuset.mems
/bin/echo $$ > tasks
sh
# The subshell 'sh' is now running in cpuset Charlie
@ -725,10 +725,13 @@ Now you want to do something with this cpuset.
In this directory you can find several files:
# ls
cpu_exclusive memory_migrate mems tasks
cpus memory_pressure notify_on_release
mem_exclusive memory_spread_page sched_load_balance
mem_hardwall memory_spread_slab sched_relax_domain_level
cpuset.cpu_exclusive cpuset.memory_spread_slab
cpuset.cpus cpuset.mems
cpuset.mem_exclusive cpuset.sched_load_balance
cpuset.mem_hardwall cpuset.sched_relax_domain_level
cpuset.memory_migrate notify_on_release
cpuset.memory_pressure tasks
cpuset.memory_spread_page
Reading them will give you information about the state of this cpuset:
the CPUs and Memory Nodes it can use, the processes that are using
@ -736,13 +739,13 @@ it, its properties. By writing to these files you can manipulate
the cpuset.
Set some flags:
# /bin/echo 1 > cpu_exclusive
# /bin/echo 1 > cpuset.cpu_exclusive
Add some cpus:
# /bin/echo 0-7 > cpus
# /bin/echo 0-7 > cpuset.cpus
Add some mems:
# /bin/echo 0-7 > mems
# /bin/echo 0-7 > cpuset.mems
Now attach your shell to this cpuset:
# /bin/echo $$ > tasks
@ -774,28 +777,28 @@ echo "/sbin/cpuset_release_agent" > /dev/cpuset/release_agent
This is the syntax to use when writing in the cpus or mems files
in cpuset directories:
# /bin/echo 1-4 > cpus -> set cpus list to cpus 1,2,3,4
# /bin/echo 1,2,3,4 > cpus -> set cpus list to cpus 1,2,3,4
# /bin/echo 1-4 > cpuset.cpus -> set cpus list to cpus 1,2,3,4
# /bin/echo 1,2,3,4 > cpuset.cpus -> set cpus list to cpus 1,2,3,4
To add a CPU to a cpuset, write the new list of CPUs including the
CPU to be added. To add 6 to the above cpuset:
# /bin/echo 1-4,6 > cpus -> set cpus list to cpus 1,2,3,4,6
# /bin/echo 1-4,6 > cpuset.cpus -> set cpus list to cpus 1,2,3,4,6
Similarly to remove a CPU from a cpuset, write the new list of CPUs
without the CPU to be removed.
To remove all the CPUs:
# /bin/echo "" > cpus -> clear cpus list
# /bin/echo "" > cpuset.cpus -> clear cpus list
2.3 Setting flags
-----------------
The syntax is very simple:
# /bin/echo 1 > cpu_exclusive -> set flag 'cpu_exclusive'
# /bin/echo 0 > cpu_exclusive -> unset flag 'cpu_exclusive'
# /bin/echo 1 > cpuset.cpu_exclusive -> set flag 'cpuset.cpu_exclusive'
# /bin/echo 0 > cpuset.cpu_exclusive -> unset flag 'cpuset.cpu_exclusive'
2.4 Attaching processes
-----------------------

View file

@ -1,6 +1,6 @@
Memory Resource Controller(Memcg) Implementation Memo.
Last Updated: 2009/1/20
Base Kernel Version: based on 2.6.29-rc2.
Last Updated: 2010/2
Base Kernel Version: based on 2.6.33-rc7-mm(candidate for 34).
Because VM is getting complex (one of reasons is memcg...), memcg's behavior
is complex. This is a document for memcg's internal behavior.
@ -337,7 +337,7 @@ Under below explanation, we assume CONFIG_MEM_RES_CTRL_SWAP=y.
race and lock dependency with other cgroup subsystems.
example)
# mount -t cgroup none /cgroup -t cpuset,memory,cpu,devices
# mount -t cgroup none /cgroup -o cpuset,memory,cpu,devices
and do task move, mkdir, rmdir etc...under this.
@ -348,7 +348,7 @@ Under below explanation, we assume CONFIG_MEM_RES_CTRL_SWAP=y.
For example, test like following is good.
(Shell-A)
# mount -t cgroup none /cgroup -t memory
# mount -t cgroup none /cgroup -o memory
# mkdir /cgroup/test
# echo 40M > /cgroup/test/memory.limit_in_bytes
# echo 0 > /cgroup/test/tasks
@ -378,3 +378,42 @@ Under below explanation, we assume CONFIG_MEM_RES_CTRL_SWAP=y.
#echo 50M > memory.limit_in_bytes
#echo 50M > memory.memsw.limit_in_bytes
run 51M of malloc
9.9 Move charges at task migration
Charges associated with a task can be moved along with task migration.
(Shell-A)
#mkdir /cgroup/A
#echo $$ >/cgroup/A/tasks
run some programs which uses some amount of memory in /cgroup/A.
(Shell-B)
#mkdir /cgroup/B
#echo 1 >/cgroup/B/memory.move_charge_at_immigrate
#echo "pid of the program running in group A" >/cgroup/B/tasks
You can see charges have been moved by reading *.usage_in_bytes or
memory.stat of both A and B.
See 8.2 of Documentation/cgroups/memory.txt to see what value should be
written to move_charge_at_immigrate.
9.10 Memory thresholds
Memory controler implements memory thresholds using cgroups notification
API. You can use Documentation/cgroups/cgroup_event_listener.c to test
it.
(Shell-A) Create cgroup and run event listener
# mkdir /cgroup/A
# ./cgroup_event_listener /cgroup/A/memory.usage_in_bytes 5M
(Shell-B) Add task to cgroup and try to allocate and free memory
# echo $$ >/cgroup/A/tasks
# a="$(dd if=/dev/zero bs=1M count=10)"
# a=
You will see message from cgroup_event_listener every time you cross
the thresholds.
Use /cgroup/A/memory.memsw.usage_in_bytes to test memsw thresholds.
It's good idea to test root cgroup as well.

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