android_system_bpf/include/defs/android_bpf_defs.h
Motomu Utsumi fbadb82001 Add libbpf_prog bpfRingbufProg.bpf target
This is a preparation for migrating to the Rust platform bpfloader.

Bug: 410982483
Test: m bpfRingbufProg.bpf bpfRingbufProg.o
Change-Id: I094635be14e56aac53384ac517538c2587367c44
2025-05-12 16:58:02 +09:00

90 lines
5.2 KiB
C

#pragma once
#ifdef ENABLE_LIBBPF
// Either vmlinux.h or linux/types.h must be included before bpf/bpf_helpers.h
#ifdef USE_VMLINUX
// When using vmlinux.h, you can't use any system level headers.
#include <vmlinux.h>
#else
#include <linux/types.h>
#endif // USE_VMLINUX
#include <bpf/bpf_helpers.h>
// bpf_helpers.h defines __always_inline using "inline __attribute__((always_inline))".
// To prevent potential "duplicate 'inline' declaration" issues depending on the include order,
// redefine using the cdefs.h definition of __always_inline.
#undef __always_inline
#define __always_inline __attribute__((__always_inline__))
#include <linux/bpf.h>
#include <sys/cdefs.h>
#define DEFINE_BPF_MAP_BASE(the_map, TYPE, KeyType, ValueType, num_entries, gid) \
struct { \
__uint(type, BPF_MAP_TYPE_##TYPE); \
__type(key, KeyType); \
__type(value, ValueType); \
__uint(max_entries, num_entries); \
} the_map SEC(".maps"); \
\
static inline __always_inline __unused ValueType* bpf_##the_map##_lookup_elem( \
const KeyType* k) { \
return bpf_map_lookup_elem(&the_map, k); \
}; \
\
static inline __always_inline __unused int bpf_##the_map##_update_elem( \
const KeyType* k, const ValueType* v, unsigned long long flags) { \
return bpf_map_update_elem(&the_map, k, v, flags); \
}; \
\
static inline __always_inline __unused int bpf_##the_map##_delete_elem(const KeyType* k) { \
return bpf_map_delete_elem(&the_map, k); \
};
#define DEFINE_BPF_MAP_GRW(the_map, TYPE, KeyType, ValueType, num_entries, gid) \
DEFINE_BPF_MAP_BASE(the_map, TYPE, KeyType, ValueType, num_entries, gid)
#define DEFINE_BPF_MAP_GWO(the_map, TYPE, KeyType, ValueType, num_entries, gid) \
DEFINE_BPF_MAP_BASE(the_map, TYPE, KeyType, ValueType, num_entries, gid)
#define DEFINE_BPF_MAP_GRO(the_map, TYPE, KeyType, ValueType, num_entries, gid) \
DEFINE_BPF_MAP_BASE(the_map, TYPE, KeyType, ValueType, num_entries, gid)
#define DEFINE_BPF_RINGBUF(the_map, ValueType, num_entries, usr, grp, md) \
struct { \
__uint(type, BPF_MAP_TYPE_RINGBUF); \
__uint(max_entries, num_entries); \
} the_map SEC(".maps"); \
\
static inline __always_inline __unused int bpf_##the_map##_output(ValueType* v) { \
return bpf_ringbuf_output(&the_map, v, sizeof(*v), 0); \
}; \
\
static inline __always_inline __unused ValueType* bpf_##the_map##_reserve() { \
return bpf_ringbuf_reserve(&the_map, sizeof(ValueType), 0); \
} \
\
static inline __always_inline __unused void bpf_##the_map##_submit(ValueType* v) { \
bpf_ringbuf_submit(v, 0); \
}
#define DEFINE_BPF_PROG(SECTION_NAME, prog_uid, prog_gid, the_prog) \
SEC(SECTION_NAME) \
int the_prog
#define DEFINE_BPF_PROG_KVER(SECTION_NAME, prog_uid, prog_gid, the_prog, kver) \
DEFINE_BPF_PROG(SECTION_NAME, prog_uid, prog_gid, the_prog)
#define LICENSE(NAME) char _license[] SEC("license") = (NAME)
#define CRITICAL(NAME)
#else // LIBBPF DISABLED
#include <bpf_helpers.h>
#define bpf_printk(fmt, ...) \
({ \
char ____fmt[] = fmt; \
bpf_trace_printk(____fmt, sizeof(____fmt), ##__VA_ARGS__); \
})
#endif // ENABLE_LIBBPF