android_system_bpf/loader/BpfLoader.cpp
Maciej Żenczykowski 0eb98a22c3 BpfLoader: drastically reduce logging
Should speed up boot time - especially if serial console is enabled.

There's probably still enough information available to debug issues,
as any errors (which basically shouldn't happen) are still all
extensively logged.

Either way, as this now only loads platform bpf .o files, anyone seeing
boot time problems can simply flash a custom build with changes to the
platform BpfLoader to enable any extra logging as needed.

(Note that AFAICT normally ALOGV() is basically ignored)

Test: TreeHugger
Signed-off-by: Maciej Żenczykowski <maze@google.com>
Change-Id: I5e404ae14c33ee319c07be42defdc270b15a54fe
2024-04-30 22:37:04 -07:00

173 lines
5.5 KiB
C++

/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef LOG_TAG
#define LOG_TAG "bpfloader"
#endif
#include <arpa/inet.h>
#include <dirent.h>
#include <elf.h>
#include <error.h>
#include <fcntl.h>
#include <inttypes.h>
#include <linux/bpf.h>
#include <linux/unistd.h>
#include <net/if.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/mman.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <android-base/logging.h>
#include <android-base/macros.h>
#include <android-base/properties.h>
#include <android-base/stringprintf.h>
#include <android-base/strings.h>
#include <android-base/unique_fd.h>
#include <libbpf_android.h>
#include <log/log.h>
#include "BpfSyscallWrappers.h"
#include "bpf/BpfUtils.h"
using android::base::EndsWith;
using std::string;
// Networking-related program types are limited to the Tethering Apex
// to prevent things from breaking due to conflicts on mainline updates
// (exception made for socket filters, ie. xt_bpf for potential use in iptables,
// or for attaching to sockets directly)
constexpr bpf_prog_type kPlatformAllowedProgTypes[] = {
BPF_PROG_TYPE_KPROBE,
BPF_PROG_TYPE_PERF_EVENT,
BPF_PROG_TYPE_SOCKET_FILTER,
BPF_PROG_TYPE_TRACEPOINT,
BPF_PROG_TYPE_UNSPEC, // Will be replaced with fuse bpf program type
};
constexpr bpf_prog_type kUprobestatsAllowedProgTypes[] = {
BPF_PROG_TYPE_KPROBE,
};
// see b/162057235. For arbitrary program types, the concern is that due to the lack of
// SELinux access controls over BPF program attachpoints, we have no way to control the
// attachment of programs to shared resources (or to detect when a shared resource
// has one BPF program replace another that is attached there)
constexpr bpf_prog_type kVendorAllowedProgTypes[] = {
BPF_PROG_TYPE_SOCKET_FILTER,
};
const android::bpf::Location locations[] = {
// Core operating system
{
.dir = "/system/etc/bpf/",
.prefix = "",
.allowedProgTypes = kPlatformAllowedProgTypes,
.allowedProgTypesLength = arraysize(kPlatformAllowedProgTypes),
},
// uprobestats
{
.dir = "/system/etc/bpf/uprobestats/",
.prefix = "uprobestats/",
.allowedProgTypes = kUprobestatsAllowedProgTypes,
.allowedProgTypesLength = arraysize(kUprobestatsAllowedProgTypes),
},
// Vendor operating system
{
.dir = "/vendor/etc/bpf/",
.prefix = "vendor/",
.allowedProgTypes = kVendorAllowedProgTypes,
.allowedProgTypesLength = arraysize(kVendorAllowedProgTypes),
},
};
int loadAllElfObjects(const android::bpf::Location& location) {
int retVal = 0;
DIR* dir;
struct dirent* ent;
if ((dir = opendir(location.dir)) != NULL) {
while ((ent = readdir(dir)) != NULL) {
string s = ent->d_name;
if (!EndsWith(s, ".o")) continue;
string progPath(location.dir);
progPath += s;
bool critical;
int ret = android::bpf::loadProg(progPath.c_str(), &critical, location);
if (ret) {
if (critical) retVal = ret;
ALOGE("Failed to load object: %s, ret: %s", progPath.c_str(), std::strerror(-ret));
} else {
ALOGV("Loaded object: %s", progPath.c_str());
}
}
closedir(dir);
}
return retVal;
}
int createSysFsBpfSubDir(const char* const prefix) {
if (*prefix) {
mode_t prevUmask = umask(0);
string s = "/sys/fs/bpf/";
s += prefix;
errno = 0;
int ret = mkdir(s.c_str(), S_ISVTX | S_IRWXU | S_IRWXG | S_IRWXO);
if (ret && errno != EEXIST) {
const int err = errno;
ALOGE("Failed to create directory: %s, ret: %s", s.c_str(), std::strerror(err));
return -err;
}
umask(prevUmask);
}
return 0;
}
int main(int argc, char** argv) {
(void)argc;
android::base::InitLogging(argv, &android::base::KernelLogger);
// Load all ELF objects, create programs and maps, and pin them
for (const auto& location : locations) {
if (createSysFsBpfSubDir(location.prefix) || loadAllElfObjects(location)) {
ALOGE("=== CRITICAL FAILURE LOADING BPF PROGRAMS FROM %s ===", location.dir);
ALOGE("If this triggers reliably, you're probably missing kernel options or patches.");
ALOGE("If this triggers randomly, you might be hitting some memory allocation "
"problems or startup script race.");
ALOGE("--- DO NOT EXPECT SYSTEM TO BOOT SUCCESSFULLY ---");
sleep(20);
return 2;
}
}
if (!android::base::SetProperty("bpf.progs_loaded", "1")) {
ALOGE("Failed to set bpf.progs_loaded property");
return 1;
}
return 0;
}