Add SocketKeepalive.start with parameter to enable dynamic keepalive mode based on the existence of TCP connections. This supports IPSec mode to notify KeepaliveTracker to disable keepalive when keepalive is unnecessary to improve battery life. Keepalive is controlled by periodically TCP socket status check for both enable and disable. This is a transition commit and is expected to be updated based on the socket creation or destroy. Bug: 259000745 Test: m ; atest FrameworksNetTests Change-Id: Ie4d598d69a73c4931c7d0b6dfde0e459e5dca6b4
81 lines
3.2 KiB
Java
81 lines
3.2 KiB
Java
/*
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* Copyright (C) 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.net;
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import android.annotation.NonNull;
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import android.os.ParcelFileDescriptor;
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import android.os.RemoteException;
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import android.util.Log;
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import java.util.concurrent.Executor;
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/** @hide */
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public final class TcpSocketKeepalive extends SocketKeepalive {
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public TcpSocketKeepalive(@NonNull IConnectivityManager service,
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@NonNull Network network,
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@NonNull ParcelFileDescriptor pfd,
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@NonNull Executor executor,
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@NonNull Callback callback) {
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super(service, network, pfd, executor, callback);
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}
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/**
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* Starts keepalives. {@code mSocket} must be a connected TCP socket.
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*
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* - The application must not write to or read from the socket after calling this method, until
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* onDataReceived, onStopped, or onError are called. If it does, the keepalive will fail
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* with {@link #ERROR_SOCKET_NOT_IDLE}, or {@code #ERROR_INVALID_SOCKET} if the socket
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* experienced an error (as in poll(2) returned POLLERR or POLLHUP); if this happens, the data
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* received from the socket may be invalid, and the socket can't be recovered.
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* - If the socket has data in the send or receive buffer, then this call will fail with
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* {@link #ERROR_SOCKET_NOT_IDLE} and can be retried after the data has been processed.
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* An app could ensure this by using an application-layer protocol to receive acknowledgement
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* that indicates all data has been delivered to server, e.g. HTTP 200 OK.
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* Then the app could go into keepalive mode after reading all remaining data within the
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* acknowledgement.
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*/
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@Override
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protected void startImpl(int intervalSec, int flags) {
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if (0 != flags) {
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throw new IllegalArgumentException("Illegal flag value for "
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+ this.getClass().getSimpleName() + " : " + flags);
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}
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mExecutor.execute(() -> {
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try {
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mService.startTcpKeepalive(mNetwork, mPfd, intervalSec, mCallback);
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} catch (RemoteException e) {
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Log.e(TAG, "Error starting packet keepalive: ", e);
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throw e.rethrowFromSystemServer();
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}
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});
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}
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@Override
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protected void stopImpl() {
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mExecutor.execute(() -> {
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try {
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if (mSlot != null) {
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mService.stopKeepalive(mNetwork, mSlot);
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}
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} catch (RemoteException e) {
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Log.e(TAG, "Error stopping packet keepalive: ", e);
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throw e.rethrowFromSystemServer();
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}
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});
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}
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}
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