Take a Network parameter to have an one-to-one mapping between keepalive and its underpinned network on the automatic keepalive. Existing design could not really tell which network should the automatic keepalive check for the TCP socket status if there are multiple automatic keepalives enabled, e.g. Bothe IWLAN and VPN on WiFi enable the automatic keepalive. The keepalive for IWLAN should check if there are any TCP sockets on the IWLAN network instead of VPN network. Bug: 259000745 Test: atest FrameworksNetTests Test: Cts in the follow up commit Change-Id: I7353f4ef43e8fdad02c4d4a0bb5f6efa7d94c1b4
79 lines
3.1 KiB
Java
79 lines
3.1 KiB
Java
/*
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* Copyright (C) 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.net;
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import android.annotation.NonNull;
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import android.os.ParcelFileDescriptor;
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import android.os.RemoteException;
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import android.util.Log;
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import java.util.concurrent.Executor;
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/** @hide */
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public final class TcpSocketKeepalive extends SocketKeepalive {
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public TcpSocketKeepalive(@NonNull IConnectivityManager service,
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@NonNull Network network,
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@NonNull ParcelFileDescriptor pfd,
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@NonNull Executor executor,
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@NonNull Callback callback) {
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super(service, network, pfd, executor, callback);
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}
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/**
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* Starts keepalives. {@code mSocket} must be a connected TCP socket.
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*
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* - The application must not write to or read from the socket after calling this method, until
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* onDataReceived, onStopped, or onError are called. If it does, the keepalive will fail
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* with {@link #ERROR_SOCKET_NOT_IDLE}, or {@code #ERROR_INVALID_SOCKET} if the socket
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* experienced an error (as in poll(2) returned POLLERR or POLLHUP); if this happens, the data
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* received from the socket may be invalid, and the socket can't be recovered.
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* - If the socket has data in the send or receive buffer, then this call will fail with
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* {@link #ERROR_SOCKET_NOT_IDLE} and can be retried after the data has been processed.
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* An app could ensure this by using an application-layer protocol to receive acknowledgement
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* that indicates all data has been delivered to server, e.g. HTTP 200 OK.
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* Then the app could go into keepalive mode after reading all remaining data within the
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* acknowledgement.
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*/
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@Override
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protected void startImpl(int intervalSec, int flags, Network underpinnedNetwork) {
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if (0 != flags) {
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throw new IllegalArgumentException("Illegal flag value for "
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+ this.getClass().getSimpleName() + " : " + flags);
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}
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mExecutor.execute(() -> {
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try {
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mService.startTcpKeepalive(mNetwork, mPfd, intervalSec, mCallback);
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} catch (RemoteException e) {
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Log.e(TAG, "Error starting packet keepalive: ", e);
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throw e.rethrowFromSystemServer();
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}
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});
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}
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@Override
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protected void stopImpl() {
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mExecutor.execute(() -> {
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try {
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mService.stopKeepalive(mCallback);
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} catch (RemoteException e) {
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Log.e(TAG, "Error stopping packet keepalive: ", e);
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throw e.rethrowFromSystemServer();
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}
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});
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}
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}
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