dscpPolicy: verifier optimizations (once more)
Manually tested via x86_64 UML netbpfloader hack on: 5.15.158-U android/kernel/common/android14-5.15 c8c7a44800dffe1c3a3840f433ba72f9ab1cdfb0 Combined with previous dscpPolicy verifier optimizer patch load time goes from 0.151s to 0.061s, but this is on a desktop Android build capable box. Decrease of 2.5x will of course be much more noticeable on slower devices - like Pixel phones, and *even* more noticeable on low/mid tier devices (including Android Go). Bug: 361492282 Test: TreeHugger, atest CtsNetTestCases:android.net.cts.DscpPolicyTest Signed-off-by: Maciej Żenczykowski <maze@google.com> Change-Id: Ice2bfa0d614d70420c41fb25294bb0425ec273b0
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1 changed files with 63 additions and 30 deletions
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@ -31,6 +31,11 @@ DEFINE_BPF_MAP_KERNEL_INTERNAL(socket_policy_cache_map, PERCPU_ARRAY, uint32_t,
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DEFINE_BPF_MAP_GRW(ipv4_dscp_policies_map, ARRAY, uint32_t, DscpPolicy, MAX_POLICIES, AID_SYSTEM)
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DEFINE_BPF_MAP_GRW(ipv6_dscp_policies_map, ARRAY, uint32_t, DscpPolicy, MAX_POLICIES, AID_SYSTEM)
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static inline __always_inline uint64_t calculate_u64(uint64_t v) {
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COMPILER_FORCE_CALCULATION(v);
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return v;
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}
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static inline __always_inline void match_policy(struct __sk_buff* skb, const bool ipv4) {
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void* data = (void*)(long)skb->data;
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const void* data_end = (void*)(long)skb->data_end;
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@ -151,9 +156,9 @@ static inline __always_inline void match_policy(struct __sk_buff* skb, const boo
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return; // cached DSCP mutation
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}
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// Linear scan ipv4_dscp_policies_map since no stored params match skb.
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int best_score = 0;
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int8_t new_dscp = -1;
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// Linear scan ipv?_dscp_policies_map since stored params didn't match skb.
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uint64_t best_score = 0;
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int8_t new_dscp = -1; // meaning no mutation
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for (register uint64_t i = 0; i < MAX_POLICIES; i++) {
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// Using a uint64 in for loop prevents infinite loop during BPF load,
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@ -172,35 +177,63 @@ static inline __always_inline void match_policy(struct __sk_buff* skb, const boo
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// easier for the verifier to analyze.
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if (!policy) return;
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// Think of 'nomatch' as a 64-bit boolean: false iff zero, true iff non-zero.
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// Start off with nomatch being false, ie. we assume things *are* matching.
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uint64_t nomatch = 0;
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// Due to 'a ^ b' being 0 iff a == b:
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// nomatch |= a ^ b
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// should/can be read as:
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// nomatch ||= (a != b)
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// which you can also think of as:
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// match &&= (a == b)
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// If policy iface index does not match skb, then skip to next policy.
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if (policy->ifindex != skb->ifindex) continue;
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nomatch |= (policy->ifindex ^ skb->ifindex);
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int score = 0;
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// policy->match_* are normal booleans, and should thus always be 0 or 1,
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// thus you can think of these as:
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// if (policy->match_foo) match &&= (foo == policy->foo);
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nomatch |= policy->match_proto * (protocol ^ policy->proto);
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nomatch |= policy->match_src_ip * v6_not_equal(src_ip, policy->src_ip);
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nomatch |= policy->match_dst_ip * v6_not_equal(dst_ip, policy->dst_ip);
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nomatch |= policy->match_src_port * (sport ^ policy->src_port);
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if (policy->match_proto) {
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if (protocol != policy->proto) continue;
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score += 0xFFFF;
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}
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if (policy->match_src_ip) {
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if (v6_not_equal(src_ip, policy->src_ip)) continue;
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score += 0xFFFF;
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}
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if (policy->match_dst_ip) {
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if (v6_not_equal(dst_ip, policy->dst_ip)) continue;
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score += 0xFFFF;
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}
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if (policy->match_src_port) {
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if (sport != policy->src_port) continue;
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score += 0xFFFF;
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}
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if (dport < policy->dst_port_start) continue;
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if (dport > policy->dst_port_end) continue;
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score += 0xFFFF + policy->dst_port_start - policy->dst_port_end;
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// Since these values are u16s (<=63 bits), we can rely on u64 subtraction
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// underflow setting the topmost bit. Basically, you can think of:
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// nomatch |= (a - b) >> 63
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// as:
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// match &&= (a >= b)
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uint64_t dport64 = dport; // Note: dst_port_{start_end} range is inclusive of both ends.
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nomatch |= calculate_u64(dport64 - policy->dst_port_start) >> 63;
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nomatch |= calculate_u64(policy->dst_port_end - dport64) >> 63;
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if (score > best_score) {
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best_score = score;
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new_dscp = policy->dscp_val;
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}
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// score is 0x10000 for each matched field (proto, src_ip, dst_ip, src_port)
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// plus 1..0x10000 for the dst_port range match (smaller for bigger ranges)
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uint64_t score = 0;
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score += policy->match_proto; // reminder: match_* are boolean, thus 0 or 1
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score += policy->match_src_ip;
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score += policy->match_dst_ip;
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score += policy->match_src_port;
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score += 1; // for a 1 element dst_port_{start,end} range
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score <<= 16; // scale up: ie. *= 0x10000
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// now reduce score if the dst_port range is more than a single element
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// we want to prioritize (ie. better score) matches of smaller ranges
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score -= (policy->dst_port_end - policy->dst_port_start); // -= 0..0xFFFF
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// Here we need:
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// match &&= (score > best_score)
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// which is the same as
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// match &&= (score >= best_score + 1)
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// > not >= because we want equal score matches to prefer choosing earlier policies
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nomatch |= calculate_u64(score - best_score - 1) >> 63;
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COMPILER_FORCE_CALCULATION(nomatch);
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if (nomatch) continue;
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// only reachable if we matched the policy and (score > best_score)
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best_score = score;
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new_dscp = policy->dscp_val;
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}
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// Update cache with found policy.
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