dscpPolicy: verifier optimizations (once more)

Manually tested via x86_64 UML netbpfloader hack on:
  5.15.158-U android/kernel/common/android14-5.15
  c8c7a44800dffe1c3a3840f433ba72f9ab1cdfb0

Combined with previous dscpPolicy verifier optimizer patch load time
goes from 0.151s to 0.061s, but this is on a desktop Android build
capable box.  Decrease of 2.5x will of course be much more noticeable
on slower devices - like Pixel phones, and *even* more noticeable
on low/mid tier devices (including Android Go).

Bug: 361492282
Test: TreeHugger, atest CtsNetTestCases:android.net.cts.DscpPolicyTest
Signed-off-by: Maciej Żenczykowski <maze@google.com>
Change-Id: Ice2bfa0d614d70420c41fb25294bb0425ec273b0
This commit is contained in:
Maciej Żenczykowski 2024-08-26 16:40:57 -07:00
commit 116d17a0cf

View file

@ -31,6 +31,11 @@ DEFINE_BPF_MAP_KERNEL_INTERNAL(socket_policy_cache_map, PERCPU_ARRAY, uint32_t,
DEFINE_BPF_MAP_GRW(ipv4_dscp_policies_map, ARRAY, uint32_t, DscpPolicy, MAX_POLICIES, AID_SYSTEM)
DEFINE_BPF_MAP_GRW(ipv6_dscp_policies_map, ARRAY, uint32_t, DscpPolicy, MAX_POLICIES, AID_SYSTEM)
static inline __always_inline uint64_t calculate_u64(uint64_t v) {
COMPILER_FORCE_CALCULATION(v);
return v;
}
static inline __always_inline void match_policy(struct __sk_buff* skb, const bool ipv4) {
void* data = (void*)(long)skb->data;
const void* data_end = (void*)(long)skb->data_end;
@ -151,9 +156,9 @@ static inline __always_inline void match_policy(struct __sk_buff* skb, const boo
return; // cached DSCP mutation
}
// Linear scan ipv4_dscp_policies_map since no stored params match skb.
int best_score = 0;
int8_t new_dscp = -1;
// Linear scan ipv?_dscp_policies_map since stored params didn't match skb.
uint64_t best_score = 0;
int8_t new_dscp = -1; // meaning no mutation
for (register uint64_t i = 0; i < MAX_POLICIES; i++) {
// Using a uint64 in for loop prevents infinite loop during BPF load,
@ -172,35 +177,63 @@ static inline __always_inline void match_policy(struct __sk_buff* skb, const boo
// easier for the verifier to analyze.
if (!policy) return;
// Think of 'nomatch' as a 64-bit boolean: false iff zero, true iff non-zero.
// Start off with nomatch being false, ie. we assume things *are* matching.
uint64_t nomatch = 0;
// Due to 'a ^ b' being 0 iff a == b:
// nomatch |= a ^ b
// should/can be read as:
// nomatch ||= (a != b)
// which you can also think of as:
// match &&= (a == b)
// If policy iface index does not match skb, then skip to next policy.
if (policy->ifindex != skb->ifindex) continue;
nomatch |= (policy->ifindex ^ skb->ifindex);
int score = 0;
// policy->match_* are normal booleans, and should thus always be 0 or 1,
// thus you can think of these as:
// if (policy->match_foo) match &&= (foo == policy->foo);
nomatch |= policy->match_proto * (protocol ^ policy->proto);
nomatch |= policy->match_src_ip * v6_not_equal(src_ip, policy->src_ip);
nomatch |= policy->match_dst_ip * v6_not_equal(dst_ip, policy->dst_ip);
nomatch |= policy->match_src_port * (sport ^ policy->src_port);
if (policy->match_proto) {
if (protocol != policy->proto) continue;
score += 0xFFFF;
}
if (policy->match_src_ip) {
if (v6_not_equal(src_ip, policy->src_ip)) continue;
score += 0xFFFF;
}
if (policy->match_dst_ip) {
if (v6_not_equal(dst_ip, policy->dst_ip)) continue;
score += 0xFFFF;
}
if (policy->match_src_port) {
if (sport != policy->src_port) continue;
score += 0xFFFF;
}
if (dport < policy->dst_port_start) continue;
if (dport > policy->dst_port_end) continue;
score += 0xFFFF + policy->dst_port_start - policy->dst_port_end;
// Since these values are u16s (<=63 bits), we can rely on u64 subtraction
// underflow setting the topmost bit. Basically, you can think of:
// nomatch |= (a - b) >> 63
// as:
// match &&= (a >= b)
uint64_t dport64 = dport; // Note: dst_port_{start_end} range is inclusive of both ends.
nomatch |= calculate_u64(dport64 - policy->dst_port_start) >> 63;
nomatch |= calculate_u64(policy->dst_port_end - dport64) >> 63;
if (score > best_score) {
best_score = score;
new_dscp = policy->dscp_val;
}
// score is 0x10000 for each matched field (proto, src_ip, dst_ip, src_port)
// plus 1..0x10000 for the dst_port range match (smaller for bigger ranges)
uint64_t score = 0;
score += policy->match_proto; // reminder: match_* are boolean, thus 0 or 1
score += policy->match_src_ip;
score += policy->match_dst_ip;
score += policy->match_src_port;
score += 1; // for a 1 element dst_port_{start,end} range
score <<= 16; // scale up: ie. *= 0x10000
// now reduce score if the dst_port range is more than a single element
// we want to prioritize (ie. better score) matches of smaller ranges
score -= (policy->dst_port_end - policy->dst_port_start); // -= 0..0xFFFF
// Here we need:
// match &&= (score > best_score)
// which is the same as
// match &&= (score >= best_score + 1)
// > not >= because we want equal score matches to prefer choosing earlier policies
nomatch |= calculate_u64(score - best_score - 1) >> 63;
COMPILER_FORCE_CALCULATION(nomatch);
if (nomatch) continue;
// only reachable if we matched the policy and (score > best_score)
best_score = score;
new_dscp = policy->dscp_val;
}
// Update cache with found policy.